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NPC Generator

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Advanced [show]


Mumpena Offund, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady and is in decent physical shape. She is bald on top and has large black tufts of hair around her ears. Her fierce green eyes like to dwell on things.

Personality: She dislikes all the random violence that takes place in the south. A true patriot, Mumpena would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted martial powers by her dying sister.

Motivation: Money/treasure; and she wants nothing more than to rejoin the army

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Mumpena Offund, Female Gnome Paladin 14
Small (3'2") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 76 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Insight +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Auran, Draconic
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: 4000 gp. Silver comb with moonstones (300 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs


Kody Thornton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, typically a more casual-formal manner. He has a long black beard with little hanging trinkets. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He is able to fit into much smaller and tighter spaces than normal.

History: Kody lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: To clean up the streets; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Guardian, Family. Occupation: Body Guard

Voice: Italian accent

Attributes [hide]

Kody Thornton, Male Human Cleric 1
Medium (5'7") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 120 gp.


Social Check DCs


Eiravel Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears a yellow cloak and cross-gartered brown stockings. His clothes are grease stained in places. His chestnut hair is slicked back into a classic pompadour. His eyes are brown and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Joker, Professionalism. Bonds: Poor, Immigrant, Mentor. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Eiravel Samuel, Male Half-Elf Barbarian 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 45 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Terran, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Trail In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and is wearing a perfectly clean shirt and pair of pants. Her cinnamon fur is slicked back into a classic pompadour. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She dislikes all the random violence that takes place in the north. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Doctor arts, while her father instructed her in etiquette, music and courtly manner. In her 17th year, her parents were killed by a brigands raid, leaving Trail alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Trail was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: She feels kind of lost in life; and she wants revenge against brigands

Ideals: Pacifist. Flaws: Secretive, Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Trail In the Storm, Female Tabaxi Ranger 6
Medium (6'5") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)8 (-1) 16 (+3)16 (+3)
Skills Athletics +5, Performance +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Deep blue spinel (600 gp). Banded agate (11 gp). Deep blue spinel (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, and carries ceremonial daggers. His blonde hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Secretive, Forgetful. Bonds: Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Zook Timbers, Male Gnome Expert 9
Small (3'5") Gnome, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)11 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Druidic, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 6000 sp. Amethyst (150 gp). Rose (60 gp). Deep blue spinel (300 gp). Deep blue spinel (300 gp). Fire opal (400 gp). Jasper (60 gp). Deep blue spinel (300 gp). Azurite (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a axe on his belt. He sports a flattop hair cut. His hazel unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Trey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Reid, Male Human Rogue 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 18 (+4)12 (+1)
Skills Insight +6, Stealth +6
Senses Passive Perception 14
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp.


Social Check DCs


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a red suit, blue shirt, and tan tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long white beard, and similarly colored long hair. His eyes are violet.

Personality: He is happy with his job as a Priest. He turns his eye from what people do, preferring to live and let live. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a Body Guard, his father struggled to pay the bills. He worked as a nervous Priest and found it very stressful. He has achieved small success as a Priest.

Motivation: He feels threatened by others; and sabotage a competitor

Ideals: Optimist. Flaws: Fearful. Bonds: Job, In love, Poor. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Gildmak Deephollow, Male Halfling Commoner 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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