Adelard Altham, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a bit of a xeno-phobe, disliking non-Humans.
History: He is the product a well kept family trust fund and as such has never really known need. Adelard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: He is greedy; and gnomish compassion
Flaws: Greedy, Racist. Bonds: Attractive, Rich, Nature. Occupation: Marshal
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 6
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 3 (-4) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged -2 / 1d4-4, Grapple +2
Possessions: 120 gp. Eye agate (12 gp). 1 Masterwork Common Melee.
Burto Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light white in addition to tight pants. He has a long auburn beard with little hanging trinkets. He wears a mask on his face.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the east his family was never financially stable. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He got away from his former life and has fallen to alcoholism.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Racist, Addict, Fearful. Bonds: Poor. Occupation: Barrister
Voice: Soothing and warm
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 12 (+1) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 200 gp.
Irann Holland, Female Half-Elf [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems. She wears her hair in dreadlocks. She wears an eyepatch.
Personality: Always inclined to offer people food she seems plenty friendly. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born in a small forest village. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To pay off her debts.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Family, Nature, Debt. Occupation: Interpreter
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Jane Rutherford, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is well dressed, but even with her fine clothing she looks run-down. She sports brown long hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Jane speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. A gifted student she started as a Healer, but she got bored and became a Sailor. She's also a talented Healer, but doesn't like to broadcast it.
Motivation: Several ex partners dislike her way of doing things and want revenge; and money/treasure
Ideals: Impeccable, Philantrophist. Bonds: Rich, Job, Enemies. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp.
Windy In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears light armors faded through time and improper care. His gray fur is still thick. He has several tiny topaz earrings on each ear.
Personality: He is a Sellsword first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: He got into the Sellsword business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.
Motivation: He is greedy.
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Sellsword
Voice: Soft and mumbly
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 15)
Armor Class 13
Hit Points 96 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Giant
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. Fiery yellow corundum (1300 gp). Azurite (14 gp). Onyx (30 gp). Red garnet (160 gp). Alexandrite (200 gp). Chrysoprase (30 gp). Banded agate (14 gp). Deep green spinel (160 gp). Clear bright green emerald (2000 gp). Tiger eye turquoise (14 gp). Malachite (14 gp). Banded agate (14 gp). Black pearl (200 gp). Red spinel (160 gp). Moonstone (30 gp). Chrysoprase (30 gp). Violet garnet (200 gp). Hematite (14 gp).
Chenna Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: A 3'1" southern woman, she wears white painted combat armor at almost all times. Her brown hair is styled in orderly dreadlocks. Her eyes are a pleasant green.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 4 years old her parents immigrated from the south. Through the years after Chenna was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Chenna's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it; and she's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Barrister
Voice: German accent
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 96 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +5
Possessions: 2800 gp. Pink pearl (110 gp). Violet garnet (1100 gp). Chalcedony (60 gp). Jasper (60 gp).
Dazzazn Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He is dressed in earthy colors with a black and blue handkerchief worn on his left side. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes, though not visible through his cowl, are red.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Dazzazn studied abroad. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business; and to be a bounty hunter again
Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Nature, Job. Occupation: Glassblower
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 8)
Armor Class 12
Hit Points 72 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 500 gp.
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