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NPC Generator

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Advanced [show]


Boddynock Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue shirt with thin white vertical stripes and brown pants. He wears his brown hair up. His eyes are a pleasant brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Boddynock is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A deep hatred of brigands; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Family, Poor, Criminal record, Enemies. Occupation: Tailor

Voice: Uses sign language

Attributes [hide]

Boddynock Nackle, Male Gnome Warlock 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Arcana +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Bertram Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. His moppish brown hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Slave Trader, but he got bored and became a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Flaws: Insomniac, Addict. Bonds: Job. Occupation: Shoemaker

Voice: Breathy voice

Attributes [hide]

Bertram Goodbarrel, Male Halfling Expert 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 9
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. He has a small bristly mustache and wavy brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Rich, Attractive. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Richard Huckabee, Male Human Warrior 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Moonstone (20 gp).


Social Check DCs


Cecily Bentley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is singed and shortened. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food she seems plenty friendly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Cecily was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Guard. She has set out to sabotage the competition.

Motivation: Expand her business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Cecily Bentley, Female Human Paladin 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Roger Westcott, Male Human [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his red hair. He has a tattooed face.

Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.

History: Roger hails from a village terrorized by gnolls. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Racist, Impulsive. Bonds: Attractive, Enemies, Religious. Occupation: Dyer

Voice: Low rumbling, strings words together

Attributes [hide]

Roger Westcott, Male Human Cleric 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. 1 Banded mail.


Social Check DCs


Mugrunden Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His green crest has been sun bleached extensively. His skin is flawless and his red eyes scan people very quickly.

Personality: He is a Bellfounder first and foremost. He believes firmly that knowledge should be universal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable; and a strong sense of loyalty to elven people

Ideals: Gifted. Flaws: Shy, Racist. Bonds: Attractive, Job, Criminal record. Occupation: Bellfounder

Voice: Jittery and nervous

Attributes [hide]

Mugrunden Chumbyxirinnish, Male Dragonborn Fighter 10
Medium (6'4") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 79 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +4

Possessions: Violet garnet (200 gp). Lapis lazuli (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Pickering, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her silver hair is smooth and relatively long. Her eyes are gray and catlike.

Personality: Eccentric and domineering, Juliana will drive conversation. She has a minor phobia of water and hates getting wet.

History: Born in a small village she learned the ways of the warrior from her mother. She took every job she could get her hands on, but the opportunities for Humans in the east were limited. She left for the east, certain she would find work there.

Motivation: She feels threatened by others.

Ideals: Extrovert, Fighting. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Gardener

Voice: Whispers

Attributes [hide]

Juliana Pickering, Female Human Warlock 8
Medium (4'10") Human, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 18 (+4)13 (+1)
Skills Medicine +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item.


Social Check DCs

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