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Advanced [show]


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he dresses well, typically a more casual-formal manner. His fur is greying and his face has many wrinkles. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Mercenary, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: An old rival family wants him found.

Ideals: Joker. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Weaver

Voice: Rolls R's

Attributes [hide]

Serpent In the Wind, Male Tabaxi Sorcerer 10
Medium (5'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 22 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +4, Deception +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 13000 sp. Violet garnet (700 gp). Golden yellow topaz (700 gp). Star rose quartz (40 gp). Violet garnet (700 gp). Banded agate (4 gp). Chrysoprase (40 gp). Fire opal (1600 gp).


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a white coat with grey slacks. He has a moderate pudge and is not very fit. He keeps his golden hair in a pixie cut. His fierce gray eyes like to dwell on things.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Passionate. Bonds: Attractive, Immigrant, Job, Family. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Roge Jamjar, Male Halfling Fighter 4
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 16000 sp. Finely wrought small gold bracelet (50 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).


Social Check DCs


Tiaathque Cooper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her golden hair is styled in orderly dreadlocks. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She has a minor phobia of water and hates getting wet.

History: Tiaathque hails from a village terrorized by gnolls. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Tiaathque was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls.

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Painter

Voice: Jittery and nervous

Attributes [hide]

Tiaathque Cooper, Female Half-Elf Aristocrat 5
Medium (4'7") Half-Elf, Neutral Good (CR 5)
Armor Class 7
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 9 (-1)14 (+2) 14 (+2)14 (+2)
Skills Investigation +5, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears red leather gloves, a red jacket, and tight pants. Her blonde hair is slicked back into a classic pompadour. She tend to wears goggles to shield her eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in the north her family was never financially stable. Merla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: To be a Miller again; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Bonds: Poor, Adventurer, Job. Occupation: Layabout

Voice: Dark and ominous

Attributes [hide]

Merla Warmwater, Female Halfling Fighter 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 7 (-2)17 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. Blue quartz (4 gp). Carnelian (20 gp). Golden pearl (160 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Dagger Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her lavender fur is drawn into a tight pony tail with a clover scrunchie. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Dagger was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Dagger's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and an old rival family wants her found

Flaws: Shy, Antagonistic. Bonds: Adventurer, Military, Family. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Dagger Treat, Female Tabaxi Expert 4
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5

Possessions: 50 pp. 1 Holy water. 4 Tanglefoot bags.


Social Check DCs


Andram Soft, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has black hair. His skin is flawless and his white eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Bonds: Adventurer, Attractive, Guardian, Military. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Andram Soft, Male Tiefling Sorcerer 9
Medium (6'5") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 23 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 8 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gargax Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He carries with him a set of quarterstaffs, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white crest is drawn into a tight pony tail with a rose scrunchie. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Gargax speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A true patriot, Gargax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 5 years old his parents immigrated from the south. Through the years after Gargax was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gargax's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Military, Immigrant. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Gargax Umbyrphrael, Male Dragonborn Adept 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)15 (+2) 12 (+1)17 (+3)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs

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