Three Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his orange fur in a pixie cut. He has yellow eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the east. Over the years he perfected his riding and shooting skills. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Adventurer, Immigrant, Nature. Occupation: Blacksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 63 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 20 (+5) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5
Possessions: 900 gp. A pair of silk slippers encrusted with tiny pearls. (140 gp).
Gurdis Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing the road beaten gear of a warrior. She is an epitome of beauty. Her hair is chestnut and very short. Her otherwise smooth face is marked with small tiny scars.
Personality: Her tongue was cut out and she uses sign language. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 120 gp.
Dondon High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Passionate. Flaws: Ugly. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Giant
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 sp. 5 Acid flasks.
Ermina Blakeley, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. She has a very tight haircut. She has a dull look in her green eyes.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and wants to have a good time and be beloved
Ideals: Optimist, Extrovert. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 900 gp.
Kadana Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing the road beaten gear of a warrior. Beneath her clothing is a huge mess of scar tissue. Her brass crest is smooth and relatively long. Her eyes are a pleasant gold.
Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.
History: She was raised in a forest tribe. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She now spends her time doing works of charity.
Motivation: To reunite with her absent father; and wants to raise her children well
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Slave, Nature, Family. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Magnifying glass.
Nicor Sorrow, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His silver hair has been sun bleached extensively. His eyes, though not visible through his cowl, are black.
Personality: Prone to second guessing himself, he comes off as nervous. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: To be a Performer again; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Interpreter
Voice: Nasally tone
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 44000 sp. Black opal (1000 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Spyglass.
Zanna Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her chestnut hair up in a very large beehive style do. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Animals are drawn to her, and she is able to talk to them.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She was granted arcane powers by her dying sister.
Motivation: Her relatives are trying to arrange a marriage; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Cynical, Antagonistic. Occupation: Mayor
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 800 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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