Tippletoe Dunben, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She has a large tan mantle and cape that has been intricately interwoven into her black robe. Beneath her clothing is a huge mess of scar tissue. Her hair is red and curly. Her fair skin shows little sign of her aristocratic breeding.
Personality: Tippletoe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born on a small isolated farm. Her childhood dream was to be a Body Guard, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult.
Ideals: Extrovert. Bonds: Slave, Attractive, Job, Nature. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Auran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 200 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item.
Tomi Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now travels the world, in search of power and loot.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, PTSD. Bonds: Rich, Adventurer, Job. Occupation: Soapmaker
Voice: Slurs words
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 16000 cp. 1 Masterwork manacles. 1 Magnifying glass. 1 Climber’s kit.
Thiala Ariessus, Female Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a blue tunic with black highlights, and long green pants that bunch up around her shoes. Sporting a auburn mohawk this woman's hair draws a lot of attention. She has a tattooed face.
Personality: She acts crazy and hedonistic. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a pair of adventurers, Thiala grew up listening to her mother's many stories. A freak accident while working with her Masseuse mother left her crippled. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: She wants to meet her childhood hero.
Ideals: Athletic. Flaws: Hedonist, Disease. Bonds: Adventurer, Job. Occupation: Bellfounder
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 50 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 4 (-3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 gp. 1 Medium magic item.
Hethress Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green shirt with thin red vertical stripes and black pants. She has a moderate pudge and is not very fit. Her copper crest is slicked back into a classic pompadour. Her thin eyebrows rest above her beady red eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Bather, but she was a colossal failure. She has never given up on her music dream.
Motivation: Expand her business.
Ideals: Artistic. Flaws: Ugly, Shy, Lazy. Bonds: Job. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp. Violet garnet (200 gp). Azurite (12 gp).
Whurbin Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a grey deerstalker hat and grey clothes. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.
Personality: Whurbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his poetry dream.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Mentor, Military. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 gp.
Caeldrim Othronus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear flannel. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with dancing.
History: He was raised in a island tribe. He was an athlete and attended two major summer competitions. He never won. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker, Artistic, Athletic. Bonds: Nature, Criminal record. Occupation: Mason
Voice: Whispers
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 88 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 2000 gp. Sapphire pendant on gold chain (2700 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'1" and wears a grey feathered hat and grey clothes. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the north. Her childhood dream was to be a Mason, but she was a colossal failure. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Mundane. Bonds: Job, Poor, Criminal record. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 19 (+4) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. Tiger eye turquoise (5 gp). Brown-green garnet (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!