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NPC Generator

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Advanced [show]


Emerald Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Bather does. His fur is cut close to his head. He has hazel eyes.

Personality: Emerald is depressed about a lot of things. He tends to be a nihilist. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Bather and found it very stressful. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: To be a Mason again; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Emerald Of World, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)17 (+3) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp.


Social Check DCs


John Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a big fan of imagination and believes people should spend more time reading and writing.

History: John was raised in a hard working conservative environment. A gifted student he started as a Sculptor, but he got bored and became a Architect. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

John Firahel, Male Half-Elf Monk 2
Medium (4'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)10 (+0) 10 (+0)13 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1300 sp. 1 Average lock.


Social Check DCs


Himo Iranapha, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a blue armored body suit, with a simple brown line shooting up and back down. He has dyed his greying red hair a little too much giving a sharp red color. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business; and his religion dominates his actions

Ideals: Joker. Flaws: Hedonist. Bonds: Religious. Occupation: Masseuse

Voice: Eastern European accent

Attributes [hide]

Himo Iranapha, Male Elf Wizard 8
Medium (4'11") Elf, Lawful Evil (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 800 gp. Golden yellow topaz (800 gp). Blue quartz (10 gp). Eye agate (10 gp).


Social Check DCs


Vaina Hanes, Female Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she prefers to wear violet clothing when she does not wear armor. With wild black hair. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Baker arts, while her father instructed her in etiquette, music and courtly manner. She helped her mother out around the business and became quite the natural. Recently the stress of being a Baker has made it difficult for her to sleep.

Motivation: She's in love; and she is greedy

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer, Rich, Has a crush. Occupation: Baker

Voice: Soft and melodious

Attributes [hide]

Vaina Hanes, Female Half-Elf Rogue 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 10 (+0)9 (-1) 16 (+3)16 (+3)
Skills Athletics -1, Intimidation +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Morg Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his shortspear ready. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure.

Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Morg Ridley, Male Half-Orc Rogue 13
Medium (6'4") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Medicine +3, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Beka Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Born to a Priest, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ar-Beka fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Insane, Shy. Bonds: Poor. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Ar-Beka Yardley, Male Half-Orc Ranger 7
Medium (5'2") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 9 (-1)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc, Auran, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Finely wrought small gold bracelet (10 gp). Finely wrought small gold bracelet (10 gp).


Social Check DCs


Theirastra Berevan, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, typically a more casual-formal manner. Her chestnut hair is smooth and relatively long. Her gray eyes lackadaisically let the world flow into them.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.

History: Theirastra was born with her father's beautiful face. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Flaws: Greedy, Selfish. Bonds: Attractive, Immigrant, Religious. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Theirastra Berevan, Female Elf Fighter 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 18 (+4)6 (-2)
Skills Acrobatics +3, Medicine +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +6

Possessions: 400 gp. 1 Everburning torch. 1 Everburning torch. 6 Acid flasks.


Social Check DCs

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