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NPC Generator

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Advanced [show]


Pog Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his blue robe and has his hammer always slung over his shoulder. He sports a flattop hair cut. His eyes are gray and beady.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised in a plains tribe. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Pog Garrick, Male Gnome Monk 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Auran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Eldeth Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her golden hair is slicked back into a classic pompadour. She has a dull look in her violet eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Her father raised her in a mountain cabin. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Halfling compassion; and to find somewhere to settle down

Flaws: Mundane, Racist. Bonds: Attractive, Nature, Enemies. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Eldeth Trueanvil, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 29 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 20 (+5)16 (+3) 16 (+3)6 (-2)
Skills Medicine +5, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1800 sp.


Social Check DCs


Lone In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'2" has a big stupid grin on her face most of the time. She wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. Her orange fur is drawn into a tight pony tail with a card scrunchie. Her eyes, though not visible through her cowl, are hazel.

Personality: Lone wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... She enjoys reading and quiet.

History: She was born in the north, but her parents moved at a very young age to the south. Lone was born on a far northern desert where she grew up under the tutelage of her father, an expert Fortune-teller. She's also a talented Performer, but doesn't like to broadcast it.

Motivation: She seems to be bored by most things; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Disciplined, Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Lone In the Wind, Female Tabaxi Fighter 2
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)5 (-3) 15 (+2)18 (+4)
Skills Religion -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Bucklal Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear red clothing when he does not wear armor, and is pretty ugly. He has a auburn handlebar mustache and slicked back auburn hair. He is baby faced.

Personality: He dislikes all the random violence that takes place in the south. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: To get a good night's sleep; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Bucklal Appleblossom, Male Halfling Commoner 6
Small (3'1") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Gimûb Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a lot of dark rich colors, with gold accents. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.

Personality: Gimûb is depressed about a lot of things. He tends to be a nihilist. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Gimûb grew up listening to his mother's many stories. Gimûb abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He loathes his own lifestyle; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Gimûb Tyndall, Male Half-Orc Paladin 6
Medium (5'0") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 10 (+0)5 (-3) 5 (-3)5 (-3)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Bolhild Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is portly but not overly obese. Her hair is brown, silky, and of moderate length. She has several tiny emerald earrings on each ear.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Bolhild Thrahak, Female Dwarf Adept 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)15 (+2) 14 (+2)7 (-2)
Skills Deception +0, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Masterwork Common Melee.


Social Check DCs


Doudra Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her silver crest is kept up in a ponytail inside a Stetson hat. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is happy with her job as a Carpenter. She turns her eye from what people do, preferring to live and let live. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an apprentice working in her father's forge. She now owns her own business.

Motivation: Sabotage a competitor.

Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Doudra Hashphronyxadyn, Female Dragonborn Fighter 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Arcana +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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