Zaffrab Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is cut short. His fierce blue eyes like to dwell on things.
Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Energy wise he seems alert and responsive.
History: He was born blind and as such lacked many opportunities for work. When Zaffrab reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive, Military. Occupation: Ploughman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 11 (+0) | 18 (+4) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Abyssal, Halfling, Celestial
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. Zircon (30 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item.
Delre Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a long silver ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and she is wracked by social anxiety
Flaws: Insomniac, Forgetful, Fearful. Bonds: Nature, Adventurer. Occupation: Priest
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp. Deep blue spinel (500 gp). Peridot (50 gp).
Gormogord Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears baggy red pantaloons and a tan scarf, and is pretty ugly. He has done his best to style his brown hair to look like a famous performer. His green unseeing eyes seem to look past you.
Personality: He is overprotective of those who hire his services. He works hard and plays hard.
History: He was born to a criminal king-pin and mafia family He moved out west to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Flaws: Ugly, Disease, Hedonist. Bonds: Guardian, Criminal record. Occupation: Tanner
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Huru Camden, Female Half-Orc [Permalink]
Personal [hide]
Description: She is renowned for her bright white dresses and hats. She carries with her a set of ceremonial daggers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her red hair is greasy and uncared for. She wears crescent spectacles with a black brim.
Personality: She never swears and excessively uses polite adverbs when speaking. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Huru was born in the east. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, she has sought to make the best of life.
Motivation: She has decided she is irredeemable; and seeks redemption
Ideals: Fighting, Optimist, Persistence. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
Possessions: 3000 gp. Large well-done wool tapestry (400 gp).
Findex Jerynomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She tends to wear a large black jacket. She carries a battered longsword and tarnished scimitar as well. Her brass crest is knotted and matted. Her red eyes dart from person to person.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is afraid of women and trembles around them
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Findex liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others; and to end her boredom
Ideals: Fighting, Gifted. Flaws: Mundane, Shy, Fearful. Bonds: Nature. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 64 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Zykroff Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears a tight fitting green shirt and pants. Her whole body is exceptionally muscular. Her crest is bronze and very short. Her eyes are gold and catlike.
Personality: Stoic and calm, she prefers to meditate than take action. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in a small village she learned the ways of the warrior from her mother. She was taken as a slave by a traveling circus and forced to perform Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Slave. Occupation: Roofer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Draconic, Celestial
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: 300 gp. Bloodstone (40 gp). Red spinel (130 gp). Fiery yellow corundum (1100 gp). 1 Minor magic item.
Jasmine Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red costume with the symbols of her god on her torso. Her skin is fair and her fingers are delicate and long. Her auburn hair is cut short with large spiked bangs in the front. She has gray eyes and a red hat with a black feather.
Personality: She is irascible and easily irritated. She can't help but pocket interesting objects she comes across
History: From birth she was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to her current location. After a long history of fighting, Jasmine and her spouse have recently divorced.
Motivation: She feels threatened by others; and she feels that her past leaves her morally obligated to help
Flaws: Antagonistic, Fearful. Bonds: Criminal record, Mentor, Immigrant. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item.
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