Adrex Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a black and green robe with the hood down. His copper crest is greasy and uncared for. His red eyes dart from person to person.
Personality: Adrex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Adrex was raised in a hard working conservative environment. Adrex abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 20 pp.
Malquis Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her red hair well, parting it to the right. Her eyes, though not visible through her cowl, are brown.
Personality: She is happy with her job as a Masseuse. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born in the west, but her parents moved at a very young age to the south. She was an athlete and attended two major summer competitions. She never won. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and sabotage a competitor
Ideals: Athletic. Bonds: Immigrant, Job, Military, In love. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2700 sp. Violet garnet (800 gp). Golden yellow topaz (800 gp).
Godfrey Jacobs, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his spear. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.
Motivation: An old rival family wants him found; and doesn't want to be a seamstress and was forced into it by his family
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Seamstress
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1200 gp. Alexandrite (600 gp). Brown-green garnet (60 gp). Black opal (400 gp). Black pearl (600 gp). Deep blue spinel (600 gp). Black opal (400 gp). Banded agate (5 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item.
Numba Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her hair is chestnut and very short. She has green eyes.
Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is an amazing painter.
History: She was born in a small forest village. A gifted student she started as a Guard, but she got bored and became a Stylist. She has worked as a Stylist like her mother before her.
Motivation: To be a Guard again; and a strong sense of loyalty to half-elven people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature, Job. Occupation: Stylist
Voice: Aggressive tone
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Bhevek Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair, when down, is lengthy. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He also is a firm believer in the manly ideal.
History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Entrepeneur. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Aquamarine (800 gp). Obsidian (4 gp).
Bardryn Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a tight fitting grey shirt and pants. She wears a feathered hat to cover her moderate length blonde hair. Her hazel eyes are passionate and lively.
Personality: She will rave to anyone who will listen. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Spice Merchant, who enjoyed hunting, Bardryn was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Regain custody of her son; and to reunite with her absent mother
Flaws: Insane. Bonds: Military, Nature, Adventurer, Family. Occupation: Sellsword
Voice: Can't modulate volume
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Chain shirt.
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