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NPC Generator

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Advanced [show]


Andram Blame, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Barrister uniform. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has all his life been fascinated with painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered painting. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Barrister

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Andram Blame, Male Tiefling Monk 1
Medium (5'0") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriff Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is smooth and relatively long. She is very pretty but has cold, dead eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy, self-centered, vain, and jealous.

History: She was born in a small desert village. Cursed with a spirit at a very young age, Oriff has worked very hard to control her curse. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Passionate. Flaws: Selfish, Disease. Bonds: Rich, Attractive, Nature. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Oriff Daerdahk, Female Dwarf Rogue 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Masterwork Light steel shield.


Social Check DCs


Huru Winterbourne, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is fixated on the number 15. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She now mingles about in high society.

Motivation: To unite with her brother.

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Rich, Family. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Huru Winterbourne, Female Half-Orc Ranger 7
Medium (5'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)8 (-1) 13 (+1)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He sports a flattop fur cut. His eyes are hazel and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the north, but his parents moved at a very young age to the west. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical, Gifted. Flaws: Ugly, Sensitive. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Timid voice

Attributes [hide]

Seven Of Ivory, Male Tabaxi Druid 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 270 gp. Jade (80 gp). 1 Half-Plate.


Social Check DCs


Bune Allure, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears just a black suit. Her dark red hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not trust anyone and sleeps with one eye open.

History: Bune hails from a village terrorized by goblins. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has been saving her money to try and buy her brother's freedom.

Motivation: To unite with her brother.

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Enemies, Family. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Bune Allure, Female Tiefling Rogue 5
Medium (5'8") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)18 (+4) 15 (+2)16 (+3)
Skills Arcana +7, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Goblin, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp. 3 Holy water. 1 Tanglefoot bags. 5 Acid flasks.


Social Check DCs


Avice Hale, Female Human [Permalink]

Personal [hide]

Description: She wears brown trousers with violet and brown striped suspenders. She wears various colorful collared shirts. She carries a battered lance and tarnished bow as well. With bright blonde hair. Her eyes are amber and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Further she is a bit of a stoner and is frequently out of it.

History: She got into the Tailor business at a young age. From there she went from mercenary job to mercenary job. She has drifted from career to career and currently works as a Tailor.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Job, Adventurer. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Avice Hale, Female Human Bard 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 60 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2300 gp. Golden pearl (50 gp). Amber (50 gp). Citrine (60 gp). Aquamarine (1300 gp). Azurite (8 gp).


Social Check DCs


Ahlyssa Nobles, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her chestnut hair is cut short. Her amber eyes are passionate and lively.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: Ahlyssa was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Ahlyssa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Ahlyssa Nobles, Female Half-Elf Sorcerer 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)17 (+3) 15 (+2)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Celestial, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 2000 sp. Deep blue spinel (1000 gp). Chalcedony (70 gp).


Social Check DCs

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