Raymond Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears a brown coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Opinionated. Flaws: Insomniac. Bonds: Family, Rich, Military. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 270 pp. Star ruby (1500 gp). Banded agate (11 gp). Moonstone (40 gp). Rose (40 gp).
Cloud In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). He wears his cinnamon fur down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Weaver profession.
History: A powerful necromancer made him what he is. A gifted student he started as a Weaver, but he got bored and became a Interpreter. He's also a talented Weaver, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Interpreter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 32 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 7 (-2) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1800 gp. Sard (20 gp).
Uthemar Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His hair is black and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Flattery will make him almost putty in your hands.
History: The child of western immigrants he idolized his mother. Uthemar was born on a far western plains where he grew up under the tutelage of his mother, an expert Map Maker. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Immigrant, Has a crush. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Edge Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a pastel shirt with thin white vertical stripes and blue pants. She keeps her long gray fur kept up in a rat tail. Her face is scarred and worn.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a pair of adventurers, Edge grew up listening to her father's many stories. She moved out south to avoid the crime she committed. She has been saving her money to try and buy her brother's freedom.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Athletic. Flaws: Ugly. Bonds: Criminal record, Adventurer, Family. Occupation: Weaver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) | 7 (-2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Halfling, Aquan, Infernal, Terran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 4000 sp.
Hugolina Law, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a robe, a symbol of luck around her neck, and a spear on her belt. With bright auburn hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments
History: Born in a small village she learned the ways of the warrior from her father. From her teen years she was always beautiful and desirable, so people have always doted on her. Being a Courier kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has decided she is irredeemable
Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Vaina Mystralath, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'2", this woman wears a faded coat and loose pants complete with feathered hat. She has moderate length silver hair. She wears a mask on her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: Born in the west to a Sage, Vaina learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Sage soon after.
Motivation: Wishes to resurrect an old love; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Antagonistic, PTSD. Bonds: Adventurer, Job, In love. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Peter Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a violet and brown handkerchief worn on his left side. He has moderate length auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Carter and found it very stressful. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Slave, Job, Enemies. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 500 gp. Obsidian (14 gp). Obsidian (14 gp). Silver pearl (40 gp). Malachite (14 gp). Lapis lazuli (14 gp). Amber (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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