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NPC Generator

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Advanced [show]


Balam Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a green and red robe with the hood down. His hair is cut close to his head. He has a dull look in his white eyes.

Personality: Balam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Balam hails from a village terrorized by goblins. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Impulsive. Bonds: Enemies, Adventurer, Guardian. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Balam Rescue, Male Tiefling Paladin 13
Medium (5'7") Tiefling, Chaotic Good (CR 13)
Armor Class 9
Hit Points 85 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)16 (+3) 15 (+2)15 (+2)
Skills Investigation +7, Survival +6
Senses Passive Perception 12
Languages Common, Auran, Ignan, Draconic
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 900 pp. Hematite (16 gp). Eye agate (16 gp). Black pearl (1200 gp). Blue quartz (16 gp). Pink pearl (40 gp). Eye agate (16 gp). Star ruby (1300 gp). Carnelian (60 gp). Amber (40 gp). 1 Medium magic item.


Social Check DCs


Medrash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He is portly but not overly obese. He wears his silver crest up. His eyes, though not visible through his cowl, are gold.

Personality: He will rave to anyone who will listen. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a white middle class family as the only child. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To reunite with his absent father; and many goblins want him driven away

Flaws: Insane, Mundane, Fearful. Bonds: Enemies, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Medrash Bhenkumbyrznaax, Male Dragonborn Monk 6
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 15 (+2)15 (+2)
Skills History +6, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Auran, Celestial
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 900 gp. Blue star sapphire (500 gp).


Social Check DCs


Maegan Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a red coat over a white low-cut shirt, and a broad hat upon her head. Her hair, while still mostly auburn, has prominent grey streaks. Her violet eyes dart from person to person.

Personality: A skeptical and narcissistic woman, Maegan's first love is herself. Her second love is also herself. She is able to fit into much smaller and tighter spaces than normal.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Dyer and found it very stressful. She ran away from her former home and has been making her living as a Dyer for the past few years.

Motivation: She doesn't get along with people that don't share her tastes; and she'd like to take her coworkers down a peg

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Maegan Bigheart, Female Halfling Rogue 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)16 (+3) 15 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Markosian Caution, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is well dressed, but even with her fine clothing she looks run-down. She has brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She struck the Stableman job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Job. Occupation: Stableman

Voice: Smoker's lung

Attributes [hide]

Markosian Caution, Female Tiefling Warlock 2
Medium (4'8") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 400 gp.


Social Check DCs


Findex Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She stands about 6'4" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her right hand appears badly burned and disfigured. Her crest is scarlet and curly. Her eyes are gold and catlike.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for her; and she has money and likes to spend it

Ideals: Passionate, Impeccable. Bonds: Immigrant. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Findex Dhyrktelonis, Female Dragonborn Warlock 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 13
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 40000 cp. Golden yellow topaz (1100 gp).


Social Check DCs


Salanop Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has wavy red hair. She wears large thick round spectacles.

Personality: She never swears and excessively uses polite adverbs when speaking. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She left for the west, certain she would find work there.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Optimist. Bonds: Attractive, Immigrant, Family. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Salanop Fabblestabble, Female Gnome Commoner 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)18 (+4) 16 (+3)13 (+1)
Skills Athletics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Terran, Giant, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 10000 cp. Iolite (70 gp). Jasper (70 gp). Chrysoprase (70 gp).


Social Check DCs


Tricking Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His beige fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Tricking was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Sailor; and he's attracted to the pc

Ideals: Athletic. Flaws: Secretive. Bonds: Job, Adventurer, Has a crush. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Tricking Treat, Male Tabaxi Warrior 6
Medium (6'5") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Religion +4, Survival +0
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp.


Social Check DCs

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