Azzakh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears green painted combat armor at almost all times. His whole body is exceptionally muscular. He wears a broad hat to cover his moderate length silver crest. His eyes are gold.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: Sold as a small child to a wizard, Azzakh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Regain custody of his son; and he is greedy
Ideals: Disciplined, Philantrophist. Bonds: Immigrant, Mentor. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 270 gp.
Silent Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown costume with the symbols of death on his torso. His fur is red and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Extrovert. Flaws: Mundane. Bonds: Poor, Criminal record, Immigrant. Occupation: Server
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 54 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 19000 sp. Eye agate (8 gp). Amber (110 gp). Freshwater pearl (8 gp). Hematite (8 gp).
Dayereth Liadon, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a fancy blue suit. His left leg appears badly burned and disfigured. He wears his chestnut hair down. His eyes, though not visible through his cowl, are blue.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich western family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He is greedy.
Flaws: Forgetful. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Roofer
Voice: Squeaky
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp.
Naal Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. With bright golden hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it
Ideals: Joker, Artistic. Flaws: Shy. Bonds: Military, Rich. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran, Druidic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Theirastra Selevarun, Female Elf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue armored body suit, with a simple grey line shooting up and back down. She wears a small hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Calm and collected, she is a well trained Stylist. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born to a Weaver, her mother struggled to pay the bills. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She then took over the family business and is one of the better Stylist for hire.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Bonds: Job, Criminal record, Poor, Military. Occupation: Stylist
Voice: Italian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 37 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Abyssal, Celestial
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp. Rich purple corundum (1500 gp). Blue quartz (6 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Ulfgar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey small hat and grey clothes. His hair is chestnut and curly. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted necromantic powers by his dying sister.
Motivation: Further expansion of business; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Impeccable. Bonds: Job, Immigrant, Poor. Occupation: Crown-heir
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Coral (60 gp). Onyx (40 gp).
Merla Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy red dress. She keeps her chestnut hair in a flapper bob. She has a tattooed face.
Personality: She dislikes all the random violence that takes place in the south. She is obsessed with her god.
History: Merla was born with her mother's beautiful face. She was an apprentice working in her mother's forge. She has dedicated herself to building a better kind of golem.
Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk
Ideals: Pacifist. Bonds: Attractive, Religious, Job, Adventurer. Occupation: Junk Dealer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.
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