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NPC Generator

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Advanced [show]


Faran Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His brown hair is long and unkept. This gray eyed southerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with finding treasure.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor, Nature. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Faran Jamjar, Male Halfling Druid 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Two Llamas Running, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a pastel suit. He wears a colorful flower in his beige fur. His blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Junk Dealer. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Joker. Bonds: Attractive, Job, Rich. Occupation: Junk Dealer

Voice: Spits and sputters

Attributes [hide]

Two Llamas Running, Male Tabaxi Bard 4
Medium (5'7") Tabaxi, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 27000 cp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Dworic Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform. He has a moderate pudge and is not very fit. His brown hair is still thick. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. He plays an instrument quite well.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Cook, but he got bored and became a Dyer. He then took over the family business and is one of the better Dyer for hire.

Motivation: To be a Cook again.

Ideals: Artistic. Flaws: Disease. Bonds: Job, Guardian, Rich. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Dworic Loderr, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)13 (+1) 10 (+0)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 290 gp.


Social Check DCs


Isabella Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a long auburn ponytail with little hanging trinkets. She has a dull look in her gray eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She plays an instrument quite well.

History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She has never given up on her painting dream.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Isabella Marleigh, Female Human Sorcerer 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)10 (+0) 17 (+3)15 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Rieta Merit, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a custom-built plate barding that's adorned with black lining and desert motifs and is in decent physical shape. She wears a colorful flower in her purple hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Cocky and sure of herself, she believes she is the best Assassin born in the past three hundred years. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the west. From there she went from mercenary job to mercenary job. Since then, she has sought to make the best of life.

Motivation: She desires power and/or immortality; and she is unsatisfied with her job

Ideals: Optimist. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Rieta Merit, Female Tiefling Bard 1
Medium (5'5") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 6000 cp.


Social Check DCs


Tervaround Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears rags and sports a simple walking cane. Beneath her clothing is a huge mess of scar tissue. Her brown hair, when down, is lengthy. Her eyes are violet and catlike.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A powerful necromancer made her what she is. A few years later when the west was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To pay off her debts; and she is currently in port desperately looking for someone to get her out

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Slave, Mentor, Immigrant. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Tervaround Fapplestamp, Female Gnome Monk 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 14 (+2)17 (+3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Giant, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 500 sp.


Social Check DCs


Anne Burrows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is typically in her Roofer uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is cut close to her head. Her green eyes are passionate and lively.

Personality: Anne is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born in the west to a Roofer, Anne learned a great deal about her mother's area of expertise. She has had some formal poetry training, and achieved minor success. She's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Extrovert, Artistic. Bonds: Job, Attractive. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anne Burrows, Female Half-Elf Ranger 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 8 (-1)13 (+1)
Skills Survival +2
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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