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NPC Generator

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Advanced [show]


Silaqui Raethran, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears her white hair up. Her eyes are a pleasant hazel.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since lost track of the people in her past.

Motivation: She is content; and to end her boredom

Ideals: Justice, Artistic, Gifted. Flaws: Mundane. Bonds: Family, Attractive. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Silaqui Raethran, Female Elf Expert 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 90 pp. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Percival Lindsay, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and a wedding ring on his left hand. He keeps his silver hair in a pixie cut. His eyes are violet and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease. Bonds: In love, Job, Immigrant, Adventurer. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Lindsay, Male Human Cleric 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 160 gp. 2 Alchemist’s fire.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a brown shirt with thin green vertical stripes and black pants. His brown fur, when down, is lengthy. He has copper eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Three grew up listening to his mother's many stories. He worked as a nervous Baker and found it very stressful. He now owns his own business.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Adventurer, Job, Family. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Three Paws, Male Tabaxi Adept 7
Medium (6'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Bloodstone (60 gp). Black pearl (1000 gp). Star rose quartz (60 gp). Blue quartz (8 gp).


Social Check DCs


Bharash Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He sports black clothing, slightly heavier than average wear. His rusty crest is lengthy and is close to two feet long. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Bharash and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Bharash Dhyrktelonis, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3100 sp. Silver pearl (110 gp). Jasper (30 gp).


Social Check DCs


Bertram Law, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and green robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Bertram took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Many illithids want him driven away; and to get a good night's sleep

Ideals: Joker, Logical. Flaws: Insomniac. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bertram Law, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Windy Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a pastel coat over a black low-cut shirt, and a Stetson hat upon her head. She has moderate length gray fur. Her eyes are blue and beady.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She served in the navy to pay for her family's outstanding loans. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Military, Rich. Occupation: Engraver

Voice: Voice breaks

Attributes [hide]

Windy Of Stars, Female Tabaxi Ranger 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 10
Languages Common, Giant, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp.


Social Check DCs


Vezera Yarjerit, Female Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears dark leathers with embroidery. She has moderate length white crest. Her gold eyes dart from person to person to random spaces in the air.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Vezera hails from a village terrorized by goblins. She went to a religious school and was inspired by the priests there in charitable deeds. Days after completing her studies, news broke out that her hometown was attacked by goblins. Vezera was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable, Justice. Bonds: Attractive, Enemies, Religious. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Vezera Yarjerit, Female Dragonborn Warrior 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 210 gp.


Social Check DCs

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