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NPC Generator

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Advanced [show]


Valanthe Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she dresses like a well dressed Shoemaker does. Her golden hair is cut jaggedly and amateurishly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Valanthe grew up listening to her mother's many stories. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. In the meantime she has taken over work as a Shoemaker and occasionally as a mercenary.

Motivation: Meet up once more with her childhood friend.

Ideals: Athletic. Bonds: Job, Attractive, Adventurer, Military. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Valanthe Casilltenirra, Female Elf Wizard 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 pp. Coral (150 gp).


Social Check DCs


Roger Harley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears tattered old clothes. His auburn hair is slicked back into a classic pompadour. His blue eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Roger was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Roger Harley, Male Human Cleric 11
Medium (5'6") Human, Chaotic Good (CR 11)
Armor Class 12
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)17 (+3) 14 (+2)13 (+1)
Skills Deception +5, History +7
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 800 gp. Moss agate (14 gp). Azurite (14 gp). Black pearl (1400 gp). Jet (40 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Marastyr Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears a wide-brimmed hat to cover her moderate length black hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has chosen to use the inheritance that was left to her frivolously. Days after completing her studies, news broke out that her hometown was attacked by illithids. Marastyr was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: She has money and likes to spend it; and she uses money and sex appeal to get what she needs

Flaws: Shy. Bonds: Attractive, Enemies, Immigrant, Rich. Occupation: Healer

Voice: Slurs words

Attributes [hide]

Marastyr Stoutale, Female Dwarf Ranger 7
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 52 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 18 (+4)7 (-2)
Skills Acrobatics +6, Performance +1
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a brown suit, green shirt, and brown tie. He is muscular with a powerful set of arms. His red fur is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Flask was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. While studying, he fell in love. They married and had a son. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Bonds: Attractive, Adventurer, Poor, In love. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Flask Paws, Male Tabaxi Druid 6
Medium (5'3") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: Just what you see.


Social Check DCs


Gardain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. He keeps his long black hair kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. Gardain was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Actor. He left for the east, certain he would find work there.

Motivation: He seems to be bored by most things.

Ideals: Entrepeneur. Flaws: Mundane, Shy. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Gardain Strakeln, Male Dwarf Rogue 5
Medium (4'5") Dwarf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)12 (+1) 10 (+0)7 (-2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. 1 Full Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Full Plate.


Social Check DCs


Elegant On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is cut close to her head. Her eyes are amber and she is always smoking a pipe.

Personality: She will rave to anyone who will listen. She also has developed a complete distrust of the Dyer profession.

History: The child of northern immigrants she idolized her mother. Through the years after Elegant was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Elegant's mother didn't care for her much, and the feeling was mutual. She has worked as a Baker like her mother before her.

Motivation: To be a Dyer again; and wants to open a new tavern

Flaws: Insane, Antagonistic. Bonds: Attractive, Job, Immigrant. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Elegant On the Water, Female Tabaxi Warrior 5
Medium (6'3") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6

Possessions: 500 gp.


Social Check DCs


Markosian Glory, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is generally well dressed albeit a few years behind the times. Her red hair is knotted and matted. Her eyes are likewise red. Her teeth are white and perfect.

Personality: She has always had a great fascination with Half-Elven culture. A friendly and beautiful Tiefling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Markosian was born with her father's beautiful face. Markosian abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and revenge

Flaws: Racist, Disease. Bonds: Attractive, Adventurer, Enemies. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Markosian Glory, Female Tiefling Commoner 8
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 51 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 18 (+4)11 (+0) 15 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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