Shadow Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears skinny pants and wears a brown and white robe with the hood down. His brown fur is singed and shortened. His eyes are likewise hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Shadow was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his brother's freedom.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to pay off his debts
Flaws: Ugly, Antagonistic. Bonds: Job, Family, Debt. Occupation: Merchant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 44 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
Possessions: 2000 gp.
Yurk Easton, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and does not wear sleeves and tends to eschew shirts when he can avoid it. His skin is also unnaturally pale. He has styled his brown hair well, parting it to the left. His thin eyebrows rest above his beady brown eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: Born to a Bowyer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the south; and to share knowledge with the world
Ideals: Optimist, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 23 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1100 gp.
Erias Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has white hair. His eyes are a pleasant gray.
Personality: Erias speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Erias was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Erias's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Religious, Family. Occupation: Shoemaker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Blue quartz (11 gp). Eye agate (11 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Armara Charity, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with grey skirt. She has moderate length blue hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.
History: She comes from a rich northern family. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and she is greedy
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Family. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Manea Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She is physically well-built. Her chestnut hair is knotted and matted. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is business-like. She takes instructions and follows them to the letter. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: When she was but 3 years old her parents immigrated from the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.
Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.
Ideals: Professionalism. Bonds: Attractive, Criminal record, Immigrant, Enemies. Occupation: Blacksmith
Voice: Sounds elderly
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 16)
Armor Class 12
Hit Points 69 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 12000 gp. White opal (800 gp). Rock crystal (20 gp). Amethyst (50 gp). Alexandrite (800 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item.
Bree Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear white pants and tee shirts. Her head has been shaved. Her ears are large.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: When she was but 4 years old her parents immigrated from the north. She found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Halfling compassion; and she desires power and/or immortality
Ideals: Logical. Flaws: Ugly, Racist. Bonds: Adventurer, Immigrant. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 56 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
Possessions: 600 gp. A silver and pearl hairclip (60 gp). Jeweled anklet (2000 gp). Gold music box (2000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. His eyes are amber.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.
History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Addict. Bonds: Attractive, Military. Occupation: Tailor
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
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