Rosalind LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky violet painted plate armor. Her hair is chestnut, silky, and of moderate length. She has several tiny opal earrings on each ear.
Personality: Confrontational and typically high on some drug or another. Flattery will make her almost putty in your hands.
History: Born in the north to a Fortune-teller, Rosalind learned a great deal about her mother's area of expertise. She worked as a nervous Fortune-teller and found it very stressful. She's since become an addict/alcoholic.
Motivation: To be a Bowyer again; and expand her business
Flaws: Addict, Selfish. Bonds: Attractive, Rich, Job. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp.
Silent Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her orange fur is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. While studying, she fell in love. They married and had a daughter. After a long history of fighting, Silent and her spouse have recently divorced.
Motivation: Balancing her hectic life and new Painter responsibilities is difficult; and expand her business
Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Military, In love, Job. Occupation: Painter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Tabaxi, Neutral Good (CR 5)
Armor Class 14
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Silent On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He wears a small hat to cover his moderate length orange fur. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. A true patriot, Silent would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the east, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Disease. Bonds: Military, Immigrant, Slave. Occupation: Shoemaker
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Rhodochrosite (4 gp).
Aldous Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. His Stetson hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.
History: Aldous was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Enemies, Adventurer. Occupation: Miner
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Jade (140 gp). Jasper (40 gp).
Qualen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a well pressed and immaculate suit (or dress). His white hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To get a good night's sleep.
Flaws: Shy, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Hourglass. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools.
Harvest Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. Her fur is cut close to her head. She has a dull look in her hazel eyes.
Personality: She is extraordinarily eccentric. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants revenge against illithids; and she is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Insane, Impulsive, Disease. Bonds: Rich, Enemies. Occupation: Engraver
Voice: Italian accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adelard Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He has a moderate pudge and is not very fit. His chestnut hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Insane, Disease. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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