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Advanced [show]


Art In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His beige fur is long and unkept. His copper eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Art In the Storm, Male Tabaxi Warlock 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 700 sp.


Social Check DCs


Ugol Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear black tank tops with pastel pants. His silver hair is still thick. He has blue eyes and a black hat with a pastel feather.

Personality: He is calm most of the time but flees social interaction. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Mason business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and sabotage a competitor

Flaws: Shy. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Ugol Beitz, Male Half-Orc Expert 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Sylvan, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Murgen Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her chestnut hair is cut jaggedly and amateurishly. Her eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. She cannot resist a sob story and will often dote over anyone who has one.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now spends her time doing works of charity.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist. Flaws: Ugly, Addict. Bonds: Poor, Mentor. Occupation: Miller

Voice: Whispers

Attributes [hide]

Murgen Mitchell, Female Half-Orc Warlock 6
Medium (6'3") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 pp. Blue sapphire (1000 gp). Peridot (80 gp). Smoky quartz (80 gp). Jet (160 gp).


Social Check DCs


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His job bores him to no end. He has decided to make it more interesting.

History: Warryn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and balancing his hectic life and new spy responsibilities is difficult

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Spy

Voice: Spits words with contempt

Attributes [hide]

Warryn Nackle, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)17 (+3) 15 (+2)10 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Abyssal, Orc
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 7 Acid flasks. 2 Alchemist’s fire. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Dee Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a slight overbite and is overall scrawny. Her blonde hair has been sun bleached extensively. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. A true patriot, Dee would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Flaws: Disease. Bonds: Poor, Military, Criminal record. Occupation: Locksmith

Voice: Ums and uhs a lot

Attributes [hide]

Dee Sunmeadow, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +0 / 2d6-3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 400 gp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear violet pants and tee shirts, and a wedding ring on his left hand. He is bald on top and has large auburn tufts of hair around his ears. He has several tiny sapphire earrings on each ear.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He now spends his time doing works of charity.

Motivation: Dwarven compassion; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: In love, Rich. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Frederick Toti, Male Half-Elf Bard 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 280 gp. 1 Masterwork studded leather.


Social Check DCs


Maynild Nash, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a monstrous two handed axe, but if one is not available she will default to her longsword. Her auburn hair is cut jaggedly and amateurishly. Her violet eyes peer out from beneath her small grey hat.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. After coming to the age of reason, Maynild took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She seems to be bored by most things; and she is content

Ideals: Gifted. Flaws: Secretive, Shy, Mundane. Occupation: Body Guard

Voice: growls and snarls, animalistic

Attributes [hide]

Maynild Nash, Female Human Druid 1
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)6 (-2) 10 (+0)12 (+1)
Skills Insight +2, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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