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NPC Generator

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Advanced [show]


Doudra Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear black clothing when she does not wear armor. She has styled her green crest well, parting it to the left. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is afraid of women and trembles around them

History: Doudra was raised in a hard working conservative environment. She dropped out of school before completing her studies. She's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to prove her worth to the world

Ideals: Passionate, Logical. Flaws: Insomniac, Shy, Impulsive. Bonds: Job. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Doudra Chumbyxirinnish, Female Dragonborn Fighter 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Obsidian (10 gp).


Social Check DCs


Nelkin Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. His hair is blonde and very short. His eyes, though not visible through his cowl, are gray.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with lycanthropy at a very young age, Nelkin has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of illithids; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Disease. Bonds: Rich, Adventurer, Military, Enemies. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Nelkin Copperkettle, Male Halfling Rogue 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a violet collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, he is not a threatening figure. His brown hair is thinning but still full. His eyes, though not visible through his cowl, are hazel.

Personality: Calm and collected, he is a well trained Actor. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Secretive. Bonds: Job, Nature, Adventurer. Occupation: Actor

Voice: Scratchy, weak

Attributes [hide]

Dustin Franklin, Male Half-Elf Commoner 11
Medium (5'3") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Arcana +7, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 3200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Jeweled gold crown (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Trail Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy orange fur. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a hunchback. She has done her best to style her orange fur to look like a famous performer. Her amber unseeing eyes seem to look past you.

Personality: Trail wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born blind and as such lacked many opportunities for work. She has chosen to use the inheritance that was left to her frivolously. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Trail Of Winter, Female Tabaxi Adept 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 200 gp.


Social Check DCs


Gerard Clayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with blue pants, and carries longswords. His white hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was born at the edge of vast mountains. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Gerard Clayton, Male Human Bard 10
Medium (6'6") Human, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 9 (-1)15 (+2)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common, Celestial, Infernal, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Richard Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears skinny pants and wears a violet and red robe with the hood down. His hair is golden and curly. His hazel eyes dart from person to person.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Richard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Richard's father didn't care for him much, and the feeling was mutual. He has never given up on his music dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Persistence, Artistic. Flaws: Antagonistic, Ugly. Bonds: Enemies. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Richard Heiser, Male Half-Elf Expert 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs


Elizabeth Churchill, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, black shirt, and green tie, and carries sais. Her hair is short and black. Her eyes are hazel and she is always smoking a pipe.

Personality: She is irascible and easily irritated. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She is the product a well kept family trust fund and as such has never really known need. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor. Occupation: Barkeep

Voice: Speaks with squeezed throat

Attributes [hide]

Elizabeth Churchill, Female Human Monk 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)8 (-1)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs

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