Zephan Euphoria, Male Tiefling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries a battered halberd and tarnished warhammer as well. He has done his best to style his black hair to look like a famous performer. His gold unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: Zephan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. After coming to the age of reason, Zephan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Gifted. Flaws: Disease, Greedy. Bonds: Poor. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Pink pearl (60 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pog Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has a long silver beard with little hanging trinkets. His eyes are green and beady.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He takes great joy in being the best Bowyer in town.
History: Pog lived on a farm with his mother, near the main road leading to a nearby town. When Pog reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly. Bonds: Enemies, Job, Family, Military. Occupation: Bowyer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 9
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Abad Madness, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. He wears his white hair down. His silver eyes are slightly larger than normal.
Personality: He can speak with the recently deceased. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Detective
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Dentratha Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in an above average manner. Her crest is cut close to her head. Her eyes are likewise gold.
Personality: Cocky and sure of herself, she believes she is the best Fisher born in the past three hundred years. She always tries to repair and not replace. It was this mentality that drove her into the Fisher business.
History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 14
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 18 (+4) | 7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Masterwork Common Melee.
Shivering Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left hand appears badly burned and disfigured. His red fur is slicked back into a classic pompadour. He has a dull look in his hazel eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To settle down with his crush; and he is greedy
Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Rich, Has a crush. Occupation: Doctor
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 12)
Armor Class 11
Hit Points 73 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Khrosh Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His long auburn hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is a Maurezhi in disguise. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion.
Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Australian accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 60 gp. 1 Masterwork Uncommon Weapon.
Gorgûm Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. He has a very tight haircut. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them
History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Some 5 years later his spouse died after the birth of his son. Heartbroken, Gorgûm never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Flaws: Disease, Shy. Bonds: Poor, Immigrant, Adventurer, In love. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
