Chad Gladstone, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. His golden hair is smooth and relatively long. He wears an eyepatch.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy.
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 160 gp.
Heward Qualanthri, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He is typically in his Healer uniform, marred by teas. He has a long blonde beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has worked as a Healer like his father before him.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Job, Poor. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Dimble Beren, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with brown pants. His black hair is thinning but still full. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He likes to make people angry or surprised. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Gifted from a young age, Dimble studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Miner soon after.
Motivation: Balancing his hectic life and new Miner responsibilities is difficult; and expand his business
Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miner
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 10 pp. Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item.
Hugolina Clive, Female Human [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing, and carries quarterstaffs. Her brown hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was granted psionic powers by her dying sister.
Motivation: She loathes her own lifestyle.
Ideals: Fighting, Impeccable, Gifted. Flaws: Depressed. Bonds: Attractive. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: 130 gp. Jade (50 gp). 1 Banded mail.
Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green tunic with white highlights, and long black pants that bunch up around his shoes. He wears his red crest down. His red eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to prove his worth to the world
Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic, Impulsive. Bonds: Criminal record. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 10)
Armor Class 13
Hit Points 51 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: Tiger eye turquoise (5 gp). Violet garnet (900 gp). Banded agate (5 gp). Peridot (80 gp). Star ruby (1400 gp).
Isabella Wesley, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a faded coat and loose pants complete with wide-brimmed hat. Her golden hair is knotted and matted. Her eyes are likewise hazel. Her teeth are white and perfect.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her mother raised her in a mountain cabin. She was an athlete and attended two major summer competitions. She never won. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to work out more often; and she wants to meet her childhood hero
Ideals: Athletic, Passionate. Flaws: Hedonist. Bonds: Attractive, Nature. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 2000 cp.
Mialee Samuel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears just a yellow suit. She has a slight overbite and is overall scrawny. Her golden hair is drawn into a tight pony tail with a cross scrunchie. She has gleaming, smiling gray eyes.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised in a white middle class family as the only child. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She struck the Performer job and began her own company from there.
Motivation: She's attracted to the PC; and she is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful, Mundane. Bonds: Job, Has a crush. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
Possessions: 300 gp.
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