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NPC Generator

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Advanced [show]


Mozfel Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He keeps his red hair in a pixie cut. He has several tiny aquamarine earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Pacifist, Professionalism. Bonds: Rich, Immigrant, Family. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Mozfel Upton, Male Half-Orc Barbarian 6
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills History +3, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 4000 sp. White opal (600 gp). Blue star sapphire (600 gp). Red spinel (100 gp). Carnelian (60 gp).


Social Check DCs


Zephan Respect, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'6" northern man, he typically wears green cloth garments or leather armor. His dark red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Zephan is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Barber, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Zephan Respect, Male Tiefling Fighter 6
Medium (5'6") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 67 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +3

Possessions: Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Rhogar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with Stetson hat. His brass crest is thinning but still full. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful necromancer made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Insane, Fearful. Bonds: Criminal record, Mentor. Occupation: Weaver

Voice: Aggressive tone

Attributes [hide]

Rhogar Jerynomonis, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 61 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Religion +2, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qualen Offund, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long silver hair is drawn into a two foot long braid. His eyes are amber and catlike.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Qualen took refuge in the old dungeon and found the beat up sai and armor he uses now. He has never given up on his poetry dream.

Motivation: He is content.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Cook

Voice: Middle-eastern accent

Attributes [hide]

Qualen Offund, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 17000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Valanthe Holimion, Female Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears professional attire. She has done her best to style her chestnut hair to look like a famous performer. She has gleaming, smiling brown eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She is a Jackalwere in disguise. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Architect

Voice: Ums and uhs a lot

Attributes [hide]

Valanthe Holimion, Female Elf Cleric 13
Medium (5'0") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)5 (-3) 16 (+3)11 (+0)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156554432

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Osco Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'0". He wears tattered old clothes, and his gloved hand is found clutching a halberd. He has moderate length black hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Herbalist, but he was a colossal failure. He struck the Detective job and began his own company from there.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Greedy, Addict. Bonds: Rich, Job. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Osco Strongbones, Male Halfling Barbarian 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Jarsali Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is blonde. Her eyes are brown and catlike.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She receives visions of the future at random moments

History: Jarsali was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Farmer and was forced into it by her family; and she desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Jarsali Ethanasath, Female Elf Cleric 3
Medium (5'3") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Athletics +1, History +5
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1200 sp.


Social Check DCs

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