Quarion Liadon, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has a hunchback. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He likes to make people angry or surprised. Quarion enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich, Criminal record. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Chrysoberyl (150 gp). Alexandrite (300 gp). Aquamarine (300 gp).
Sun In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. She keeps her gray fur in a flapper bob. Her blue eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born at the edge of vast island. A few years later when the south was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To reunite with her old friends; and she desires power and/or immortality
Flaws: Shy. Bonds: Attractive, Poor, Adventurer, Nature, Immigrant. Occupation: Soapmaker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'10") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork Common Melee.
Helgret Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her hand crossbow. Her silver hair is unkempt and raggedy. Her eyes are blue and catlike.
Personality: She loves telling others what to do and how they should feel about things. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Opinionated. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Maynild Gyula, Female Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing the road beaten gear of a warrior. Her golden hair is heavily combed to the right. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has all her life been fascinated with dancing.
History: Maynild was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Fighting, Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 330 gp. Star rose quartz (60 gp). Onyx (60 gp).
Thea Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a perfectly clean shirt and pair of pants. She has wavy silver hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is an amazing painter.
History: Born to a Soapmaker, her father struggled to pay the bills. Her arcane abilities were realized during a raid on her village. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Poor. Occupation: Dilettante
Voice: Aggressive tone
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 300 sp. Chalcedony (80 gp). Freshwater pearl (6 gp).
Erky Daergel, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He has a very tight haircut. His eyes are a pleasant amber.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Secretive, Disease. Bonds: In love, Rich. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 360 gp. 1 Half-Plate.
Morkral Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a white coat with red slacks, and sports empty pouches on his belt. His black hair is cut jaggedly and amateurishly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Morkral is combative with any and all who dare try his patience in the slightest.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud.
Ideals: Optimist, Justice. Flaws: Addict. Bonds: Religious, Enemies. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 12
Hit Points 57 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 2000 gp.
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