Adrex Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green collared shirt and violet pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his white crest. His eyes are red and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Adrex embodies much of what other species detest in the Dragonborns. As long as the job gets done he does not care how it got done.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His religion dominates his actions.
Ideals: Professionalism. Flaws: Antagonistic, Fearful. Bonds: Attractive, Religious. Occupation: Stylist
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 1000 gp. Rhodochrosite (7 gp). Violet garnet (200 gp). Lapis lazuli (7 gp). Aquamarine (200 gp). Brown diamond (5000 gp). Smoky quartz (70 gp). Red-brown spinel (50 gp).
Arannis Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man likes to wear yellow tank tops with black pants. He is muscular with a powerful set of arms. With a patchy red beard and wild red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Arannis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Arannis's mother didn't care for him much, and the feeling was mutual. He tends to his Architect job now, and dutifully fulfills any obligations he has.
Motivation: Wants a kiss; and he has a crush on the local dilettante
Ideals: Artistic. Flaws: Antagonistic. Bonds: Military, Job, Has a crush. Occupation: Architect
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: Just what you see.
Taklinn Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. His golden hair, when down, is lengthy. He wears a mask on his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Taklinn hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he wants to get laid
Ideals: Optimist. Flaws: Fearful. Bonds: Enemies, Rich, Has a crush. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 11)
Armor Class 8
Hit Points 124 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 20 (+5) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 15000 sp. Black velvet mask with numerous citrines (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp).
Silgre Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged woman wears a fancy white dress and is in decent physical shape. Her silver hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: Silgre is depressed about a lot of things. She tends to be a nihilist. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silgre took refuge in the ruined castle and found the beat up longbow and armor she uses now. She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Poor, Job. Occupation: Shoemaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Neutral (CR 16)
Armor Class 12
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 1000 pp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Aquamarine (300 gp). Red garnet (100 gp). Aquamarine (300 gp). Sardonyx (40 gp). Malachite (13 gp). Eye agate (13 gp). Sard (40 gp). Blue quartz (13 gp). Aquamarine (300 gp). Moonstone (40 gp). Alexandrite (300 gp). Rich purple corundum (1000 gp).
Ribbles Leffery, Male Gnome [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears blue painted combat armor at almost all times. His silver hair is long and unkept. His eyes are brown.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Ribbles grew up listening to his mother's many stories. Ribbles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Bowyer
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 49 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp.
Nelkin Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red tunic with tan highlights, and long yellow pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. With a patchy golden beard and wild golden hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He also has developed a complete distrust of the Engraver profession.
History: He was born in the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg
Ideals: Athletic, Persistence, Impeccable. Bonds: Attractive, Job, Immigrant. Occupation: Bowyer
Voice: Spits words with contempt
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Emerald (1500 gp). Carnelian (30 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.
Ahinar Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large blue jacket. Her hair is red, silky, and of moderate length. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She never wears the same outfit twice, unless she absolutely has to.
History: Ahinar lived on a farm with her father, near the main road leading to a nearby town. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Laborer work with an outfit from a few towns over. Laborer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Laborer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
