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NPC Generator

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Advanced [show]


Drenna Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, white, dusty cloak, and a wedding ring on her right hand. Her long auburn hair reaches down to her waist. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Dilettante, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Dilettante they were divorced and she won custody of their son. She worked as a Laborer, and she later adopted a second son.

Motivation: To prove her worth to the world; and to reunite with her absent father

Ideals: Artistic. Flaws: Impulsive. Bonds: In love, Attractive, Family, Mentor. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Drenna Redfield, Female Half-Orc Expert 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ghesh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear black pants and tee shirts. His crest is bronze and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north to a Fisher, Ghesh learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Professionalism. Flaws: Insomniac. Bonds: Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Ghesh Imbixtellrhyst, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1500 sp. 1 Everburning torch.


Social Check DCs


Gurdis Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her grey robe and has her hammer always slung over her shoulder. Her white hair is cut jaggedly and amateurishly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Gurdis was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and doesn't want to be a architect and was forced into it by her family

Ideals: Opinionated. Bonds: Job, Poor, Criminal record, Family. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Gurdis Rumnaheim, Female Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)17 (+3) 7 (-2)11 (+0)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Auran, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Spear In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a top hat to cover her moderate length yellow fur. She wears an eyepatch.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born to loving parents in a slum to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the south; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Poor. Occupation: Navigator

Voice: Sleepy voice

Attributes [hide]

Spear In the Wind, Female Tabaxi Cleric 7
Medium (4'8") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +7, Intimidation +7
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 300 gp.


Social Check DCs


Leaf Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His beige fur is unkempt and raggedy. This amber eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Leaf was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Leaf was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Bounty Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Leaf Of Ivory, Male Tabaxi Druid 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 89 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Nature +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Broce Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His tied-back hair is blonde. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Farmer in town.

History: Sold as a small child to a brothel owner, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Criminal record. Occupation: Farmer

Voice: Jamaican accent

Attributes [hide]

Broce Loofollue, Male Gnome Warrior 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp. Amethyst (80 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Trynnicus Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fancy black suit. He has gold crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has worked as a Mercenary like his mother before him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Optimist. Bonds: Attractive, Poor, Enemies, Adventurer, Job. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Trynnicus Dhyrktelonis, Male Dragonborn Druid 9
Medium (6'8") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)13 (+1) 7 (-2)12 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 gp. Fiery yellow corundum (1000 gp). Golden yellow topaz (500 gp). Sard (20 gp). Golden yellow topaz (500 gp). Rhodochrosite (7 gp). Silver pearl (150 gp).


Social Check DCs

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