Sannl Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her clothes are grease stained in places. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her thin eyebrows rest above her beady hazel eyes.
Personality: She is happy with her job as a Barkeep. She turns her eye from what people do, preferring to live and let live. She is afraid of women and trembles around them
History: Sannl was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Barkeep work with an outfit from a few towns over. Barkeep work suited her well, and with each successful project, she earned more gold and more respect from her peers. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and to be a weaver again
Flaws: Ugly, Shy. Bonds: Poor, Immigrant, Job. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Hunter Coombs, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a brown deerstalker hat and brown clothes. His hair, while still mostly golden, has prominent grey streaks. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.
History: Hunter was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. Recently the stress of being a Animal Trainer has made it difficult for him to sleep.
Motivation: He wants revenge against giants; and many giants want him driven away
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Job, Immigrant, Enemies. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 80 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item.
Phelaia Fascination, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She typically wears green cloth garments or leather armor. She has a hunchback. Her brown hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Flattery will make her almost putty in your hands.
History: Born to a pair of adventurers, Phelaia grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk.
Flaws: Ugly, Insomniac, Selfish. Bonds: Family, Adventurer. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Brown-green garnet (40 gp). Jasper (40 gp). Violet garnet (1100 gp). Black pearl (1100 gp). 1 Minor magic item.
Soveliss Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. With bright silver hair and a scraggly beard. His hazel eyes lackadaisically let the world flow into them.
Personality: This man loves painting and to teach people painting more than just about anything. He is obsessed with a lost civilization.
History: He was born in the east. He has had some formal painting training, and achieved minor success. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Immigrant, Job. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 65 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 800 pp. Deep green spinel (120 gp). Freshwater pearl (13 gp). Peridot (50 gp).
Herleva Kinsley, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown cloak and cross-gartered blue stockings. Her long chestnut hair is drawn into a two foot long braid. Her eyes are amber and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: An old rival family wants her found; and doesn't want to be a sage and was forced into it by her family
Flaws: Antagonistic. Bonds: Immigrant, Family, Military. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 8)
Armor Class 11
Hit Points 80 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: Just what you see.
Hatae Azzo, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has no hair. This green eyed easterner is not easily forgotten.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Hatae was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 80 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 5 | 4 |
Possessions: 200 pp. Deep blue spinel (1300 gp). Chrysoberyl (160 gp). Sardonyx (40 gp). Malachite (11 gp). Peridot (40 gp). Star ruby (1200 gp). White pearl (160 gp). Aquamarine (1300 gp). 1 Medium magic item.
Ortegar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny topaz earrings on each ear.
Personality: Eccentric and domineering, Ortegar will drive conversation. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Extrovert. Bonds: Attractive, Rich, Military, Nature. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
