Ella Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). Her long red hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Ella is combative with any and all who dare try her patience in the slightest.
History: She was born to a criminal king-pin and mafia family Like her mother and her brother before her, after school she went straight into learning to become a Map Maker. She has set out to sabotage the competition.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and she has comitted a past crime that haunts her to this day
Ideals: Justice. Flaws: Sensitive. Bonds: Criminal record, Job, Family. Occupation: Map Maker
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. 1 Minor magic item.
Hork Badger, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born several months after his father was called into army service. He moved out east to avoid the crime he committed. Since then, he has sought to make the best of life.
Motivation: He's looking for his big break; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Disciplined, Optimist. Bonds: Criminal record, Military, Adventurer. Occupation: Miller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 8
Hit Points 39 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 6 (-2) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: 800 gp. Rock crystal (50 gp). Moonstone (50 gp).
Elizabeth Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She is portly but not overly obese. Her tied-back hair is brown. Her amber eyes have a joyful gleam in them most of the time.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born at the edge of vast forest. She moved from fad to fad and when she turned 15 she discovered singing. She has never given up on her singing dream.
Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs
Ideals: Philantrophist, Joker, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
Bulzo Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing the road beaten gear of a warrior. His long white hair reaches down to his waist. His eyes are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Impulsive. Bonds: In love. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp.
Ilanis Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, tan, dusty cloak. Her hair is long and auburn with streaks of black, and is pulled back with small tan clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She is extraordinarily eccentric. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Seamstress arts, while her father instructed her in etiquette, music and courtly manner. A few years later when the west was not economically sound they moved to her current location. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and to share knowledge with the world
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Rich, Immigrant. Occupation: Seamstress
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 7 (-2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 50 gp. 3 Antitoxin.
Osah Terror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She sports a flattop hair cut. She has silver eyes and a green hat with a yellow feather.
Personality: She snorts whenever she laughs or is feeling confident. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born in the south. Her father had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Osah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the south; and revenge
Ideals: Fighting, Entrepeneur. Bonds: Immigrant, Enemies, Rich. Occupation: Marshal
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 30 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +4
Possessions: 23000 sp. 1 Minor magic item. 1 Minor magic item.
Roger Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a fancy grey suit. He wears a feathered hat to cover his moderate length golden hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Roger studied abroad. After coming to the age of reason, Roger took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Crown-heir soon after.
Motivation: He is a bit of a kleptomaniac; and to be a body guard again
Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Job, Criminal record. Occupation: Crown-heir
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 130 gp. 1 Masterwork Common Melee.
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