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NPC Generator

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Advanced [show]


Pearl Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish white hair is in a traditional bowl cut. Her blue eyes have a joyful gleam in them most of the time.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was taken as a slave by a traveling circus and forced to perform Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: A rival would like her out of the picture; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Justice, Impeccable. Flaws: Mundane. Bonds: Slave, Criminal record. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Pearl Shadowquick, Female Halfling Aristocrat 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 16
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Performance +4, Survival +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5

Possessions: 2300 gp. Zircon (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp). Jade (80 gp). Pink diamond (2000 gp). Rich purple corundum (1500 gp). Golden pearl (80 gp). Moss agate (12 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Urshar Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is brown, silky, and of moderate length. She has a tattooed face.

Personality: She is a Guard first and foremost. She believes firmly that knowledge should be universal. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Urshar grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends.

Bonds: Attractive, Job, Religious, Adventurer. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Urshar Frostbeard, Female Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 17 (+3)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 170 gp. 1 Masterwork Common Melee.


Social Check DCs


Semyaza Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is lengthy and is close to two feet long. Her silver unseeing eyes seem to look past you.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is frequently practicing swordplay.

History: She was born blind and as such lacked many opportunities for work. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is currently in port desperately looking for someone to get her out; and she wants nothing more than to rejoin the army

Flaws: Disease, Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Animal Trainer

Voice: Low rumbling, strings words together

Attributes [hide]

Semyaza Art, Female Tiefling Warrior 8
Medium (5'4") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 12 (+1)17 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1100 gp. Iolite (40 gp). Golden yellow topaz (200 gp). Hematite (8 gp).


Social Check DCs


Damien Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears white painted combat armor at almost all times and is in decent physical shape. His tied-back hair is auburn. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Disease, Racist. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Damien Elderberry, Male Halfling Commoner 9
Small (2'11") Halfling, Lawful Good (CR 9)
Armor Class 11
Hit Points 32 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +5

Possessions: 700 gp. A delicate silver chain set with a tourmaline (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leshanna Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her auburn hair is styled in orderly dreadlocks. Her skin is flawless and her blue eyes scan people very quickly.

Personality: Leshanna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses divination through singing.

History: Sold as a small child to a wizard, Leshanna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Leshanna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.

Motivation: Wants to work out more often; and her religion dominates her actions

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Leshanna Floshem, Female Elf Sorcerer 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)16 (+3)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Ombul Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Ombul was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and gnomish compassion

Ideals: Joker. Flaws: Ugly, Racist. Bonds: Poor, Adventurer, Job. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Ombul Quickstep, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Ignan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp. Gold dragon comb with red garnet eye (800 gp). Solid gold idol (800 gp).


Social Check DCs


Norman Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and carries crossbows. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Performer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Extrovert, Philantrophist. Bonds: Poor. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Norman Myerscough, Male Human Expert 2
Medium (5'5") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)10 (+0) 16 (+3)10 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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