Bagabug Yorke, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He pushes his goals aggressively. He is also a coward if confronted.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: He is content; and expand his business
Flaws: Fearful, Insane, Mundane. Bonds: Job, Military. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 400 gp. Solid gold idol (400 gp).
Jezebeth Knack, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is purple and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her silver eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she uses money and sex appeal to get what she needs
Flaws: Cynical, Fearful. Bonds: Rich, Attractive, Religious. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 900 gp. Jet (60 gp). 1 Minor magic item. 1 Minor magic item.
Gurdis Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a grey vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her hair is brown and curly. She has violet eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the south, but her parents moved at a very young age to the north. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: To end her boredom; and balancing her hectic life and new junk dealer responsibilities is difficult
Flaws: Mundane. Bonds: Immigrant, Enemies, Has a crush, Job. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Crampernap Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His hair is long and white with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Criminal record. Occupation: Apothecary
Voice: Can't modulate volume
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Tarhun Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy brass crest. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Nothing but the best is good enough for him; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable, Fighting. Bonds: Attractive, Nature. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 18 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Draconic, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Boddynock Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. He has a red handlebar mustache and slicked back red hair. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother.
Bonds: Attractive, Family, Religious, Mentor. Occupation: Slave Trader
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 56 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Vezera Chumbyxirinnish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses well, wearing green shirts, loose pants, and blazers most of the time. She has wavy rusty crest. She wears round tiny glasses practically rammed into her face.
Personality: She hates Dragonborns with a passion. As such she is filled with self loathing. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Seeks redemption; and a strong sense of loyalty to dragonborn people
Flaws: Racist, Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Baker
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 23 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!
