Aramil Firahel, Male Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is thinning but still full. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Aramil lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Wants a kiss; and he has a crush on the local shepherd
Ideals: Optimist. Bonds: Rich, Has a crush, Adventurer, Family. Occupation: Layabout
Voice: Russian accent
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Leaf Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a pastel coat and is in decent physical shape. He has styled his orange fur well, parting it to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a pair of adventurers, Leaf grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better kind of golem.
Motivation: To unite with his brother; and meet up once more with his childhood friend
Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Adventurer, Family. Occupation: Crown-heir
Voice: Old thin voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 5 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: Tourmaline (80 gp). Brown-green garnet (80 gp). Freshwater pearl (7 gp).
Griselda Whitby, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is wearing a tight grey one piece outfit complete with pants, hood, and a cape. She has shaved her head bald. Her eyes are a pleasant violet.
Personality: Griselda wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the south to a Tailor, Griselda learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To prove her worth to the world; and sabotage a competitor
Ideals: Disciplined. Flaws: Antagonistic, Impulsive. Bonds: Job, Poor. Occupation: Tailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Malachite (4 gp). 1 Darkwood Shield.
Hethress Umbyrphrael, Female Dragonborn [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a small hat to hide her balding. She has red eyes and a green hat with a black feather.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich southern family. Her father had invested heavily in several trade routes and wanted her to inherit them. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends.
Ideals: Artistic, Philantrophist. Bonds: Adventurer, Rich. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +6
Possessions: 1100 gp.
Ogbur Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Mercenary. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now owns his own business.
Motivation: To reunite with his old friends; and to be a bookbinder again
Flaws: Emotional. Bonds: Slave, Mentor, Job, Adventurer. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 41 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan, Goblin, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 300 pp. Azurite (5 gp). Peridot (50 gp). Deep green spinel (150 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears loose pants and a collared shirt complete with sweater beneath his coat. His black fur is smooth and relatively long. His thin eyebrows rest above his beady green eyes.
Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. He is lazy and tries to find solutions quickly.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Performer. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and expand his business
Ideals: Artistic. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Performer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Halfling
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +7
Possessions: 200 pp. Sard (20 gp). Obsidian (13 gp). Amber (90 gp). Red-brown spinel (90 gp). Moss agate (13 gp). Malachite (13 gp). Azurite (13 gp). Smoky quartz (20 gp). Jasper (20 gp). 1 Minor magic item.
Hupe Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His left hand appears badly burned and disfigured. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He likes to make people angry or surprised. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich eastern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 14)
Armor Class 11
Hit Points 46 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 |
Possessions: 400 pp. Moonstone (50 gp). Blue-white diamond (5000 gp). Red garnet (60 gp). Bloodstone (50 gp). Chalcedony (50 gp). Onyx (50 gp). Star rose quartz (50 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Rhodochrosite (13 gp). Sard (50 gp). Bloodstone (50 gp). Deep blue spinel (1600 gp). Obsidian (13 gp). 1 Medium magic item.
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