Târz Remington, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man wears silk and lounges about seductively. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Târz was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. He has never given up on his music dream.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother
Ideals: Athletic, Artistic. Flaws: Greedy. Bonds: Attractive, Family. Occupation: Marshal
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 11 (+0) | 6 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 250 gp. 1 Superior lock.
Nemeia Fear, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears rags and sports a simple walking cane. She wears a colorful flower in her dark red hair. Her fair skin shows little sign of her aristocratic breeding.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Nemeia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Sold as a small child to a slaver, Nemeia was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Nemeia was born on a far western mountains where she grew up under the tutelage of her mother, an expert Mayor. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Mayor and was forced into it by her family; and nothing but the best is good enough for her
Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Attractive, Mentor, Immigrant. Occupation: Mayor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 300 sp.
Beatrice Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is braided into rings. Her eyes are brown and catlike.
Personality: While she acts the brute, she is far gentler than she would appear. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: Beatrice was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: A strong sense of loyalty to Tiefling people; and marry her sister to traveling adventurers
Ideals: Fighting, Justice. Flaws: Racist. Bonds: Family, Nature. Occupation: Shoemaker
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Shedinn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Banker. He wears his copper crest down. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Shedinn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Dragonborns.
History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Banker for the past few years.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Extrovert. Flaws: Addict, Racist, Ugly. Bonds: Job. Occupation: Banker
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Grai Northcott, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy black dress. Her white hair is smooth and relatively long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised in a mountains tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Spy like her mother before her.
Motivation: Wants to open a new tavern.
Ideals: Justice, Professionalism. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 120 gp. 1 Healer’s kit.
Malquis Nailo, Female Elf [Permalink]
Personal [hide]
Description: This woman is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born in a small plains village. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.
Motivation: She uses money and sex appeal to get what she needs; and she wants to meet her childhood hero
Bonds: Attractive, Rich, Adventurer, Religious, Nature. Occupation: Dilettante
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. Eye agate (7 gp).
Wrenn Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His whole body is exceptionally muscular. He has a very tight haircut. This blue eyed southerner is not easily forgotten.
Personality: Eccentric and domineering, Wrenn will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business.
Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Priest
Voice: Speaks in third person
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 12000 sp. Banded agate (4 gp). Malachite (4 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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