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NPC Generator

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Advanced [show]


Aldous Watson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is silver and very short. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of illithids once and for all.

History: He got into the Merchant business at a young age. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered illithids who tried to eat his hand. He has achieved small success as a Merchant.

Motivation: Many illithids want him driven away.

Bonds: Poor, Attractive, Enemies, Job. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Aldous Watson, Male Human Cleric 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 90 gp.


Social Check DCs


Torinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Guard uniform. His brass crest is lengthy. His red eyes peer out from beneath his small black hat.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: The child of a Herbalist, who enjoyed hunting, Torinn was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to be a herbalist again

Flaws: Insane, Selfish, Racist. Bonds: Job, Nature. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Torinn Xephyrbahnor, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp). Embroidered and bejeweled glove (4000 gp). 1 Minor magic item.


Social Check DCs


Thiala Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a forest tribe. Thiala liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the north; and further expansion of business

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Thiala Hanali, Female Elf Bard 4
Medium (5'2") Elf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Red-brown spinel (70 gp). 1 Minor magic item.


Social Check DCs


Stacee Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. Her hair is silver and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Stacee studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Stacee Wildcloak, Female Halfling Barbarian 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Joser Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'11", this man wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his silver hair. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Joser isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west his family was never financially stable. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Justice. Bonds: Attractive, Poor. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Joser Bigheart, Male Halfling Wizard 10
Small (2'11") Halfling, Chaotic Good (CR 10)
Armor Class 12
Hit Points 37 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)18 (+4) 10 (+0)9 (-1)
Skills Arcana +8, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Auran, Undercommon, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444332000

Possessions: Just what you see.


Social Check DCs


Heward Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is drawn into a tight pony tail with a clover scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. Cursed with vampirism at a very young age, Heward has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Fearful, Disease. Bonds: Poor, Mentor. Occupation: Dilettante

Voice: Speaks with back of mouth

Attributes [hide]

Heward Alston, Male Human Warlock 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal, Gnome, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: Iolite (60 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs


Aura Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears professional attire. She has wavy white fur. Her eyes are amber and she is always smoking a pipe.

Personality: She loves telling others what to do and how they should feel about things. She cannot resist a sob story and will often dote over anyone who has one.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Aura abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Opinionated, Philantrophist. Bonds: Attractive, Military, Adventurer. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Aura Moon, Female Tabaxi Druid 8
Medium (4'8") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Nature +6, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Giant, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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