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NPC Generator

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Advanced [show]


Ahinar Dmitriyev, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears bulky violet painted plate armor. She has a penchant for wearing a ring with an oversized sapphire on her right hand. She wears a broad hat to hide her balding. She has several tiny sapphire earrings on each ear.

Personality: She is extraordinarily eccentric. She is frequently practicing swordplay.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: Money/treasure; and she is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Rich, Military. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Ahinar Dmitriyev, Female Half-Elf Warrior 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Lilli Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A 3'5" northern woman, she wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her greataxe. She wears her brown hair up. Her eyes, though not visible through her cowl, are gray.

Personality: She is business-like. She takes instructions and follows them to the letter. She also hits on women, regardless of circumstances.

History: Born to a Dyer, her father struggled to pay the bills. Her first spouse was a Dyer, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their daughter. She worked as a Sculptor, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her brother; and her spouse's relatives view her with great suspicion

Ideals: Professionalism. Bonds: Has a crush, Poor, Family. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Lilli Murnig, Female Gnome Commoner 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Korinn Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is dressed in a clean green cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized opal on her right hand. She has done her best to style her green crest to look like a famous performer. Her thin eyebrows rest above her beady gold eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with lycanthropy at a very young age, Korinn has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Korinn Norixius, Female Dragonborn Sorcerer 9
Medium (6'7") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 17 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 700 gp. Amber (160 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Harrington, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Beggar does. Her brown hair is cut jaggedly and amateurishly. She has violet eyes.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: She was born on a small isolated farm. In her 16th year, her parents were killed by a brigands raid, leaving Melissa alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Melissa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: Many brigands want her driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Poor, Enemies, Nature. Occupation: Beggar

Voice: Scottish accent

Attributes [hide]

Melissa Harrington, Female Human Rogue 11
Medium (5'0") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 68 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: Emerald (1500 gp). Lapis lazuli (4 gp). Star rose quartz (30 gp). Bloodstone (30 gp). Alexandrite (200 gp). Chrysoberyl (60 gp). Golden yellow topaz (200 gp). Golden yellow topaz (200 gp). Bloodstone (30 gp). Star rose quartz (30 gp).


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His head has been shaved. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Hunter Weld, Male Human Wizard 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)4 (-3) 9 (-1)11 (+0)
Skills Arcana -1, Investigation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 110 gp.


Social Check DCs


Aelar Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He likes to wear tan tank tops with blue pants. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is wracked by social anxiety; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Sensitive, Forgetful, Fearful. Bonds: Military, Adventurer. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Aelar Aloro, Male Elf Expert 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp. Brown-green garnet (120 gp).


Social Check DCs


Druuk Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black vest and prefers blue and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. Druuk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Disease, Hedonist. Bonds: In love, Rich. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Druuk Westbrook, Male Half-Orc Wizard 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)6 (-2) 15 (+2)10 (+0)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs

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