Boddynock Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A 3'8" southern man, he wears baggy blue pantaloons and a brown scarf. He keeps his black hair in a flapper bob. He is very pretty but has cold, dead eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to loving parents in a slum to the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Justice. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Servant
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 57 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
Possessions: 700 gp. Banded agate (14 gp). Blue star sapphire (800 gp). Hematite (14 gp). Tiger eye turquoise (14 gp). Star rose quartz (20 gp). Tiger eye turquoise (14 gp). 1 Minor magic item.
Bune Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears light armors faded through time and improper care, and a wedding ring on her right hand. Her red hair is lengthy and is close to two feet long. She has several tiny ruby earrings on each ear.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Navigator arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Fighting, Opinionated. Bonds: In love, Rich. Occupation: Navigator
Voice: Hissing voice
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 1200 gp. Red garnet (40 gp). Jasper (20 gp). Violet garnet (1100 gp). Rich purple corundum (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bernard Tickle, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown shirt with thin red vertical stripes and brown pants. His skin is also unnaturally pale. His moppish blonde hair is in a traditional bowl cut. He has a tattooed face.
Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep; and he has money and likes to spend it
Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Bricklayer
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vanuath Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. His red hair is smooth and relatively long. His eyes are likewise green.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Vanuath was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is a bit of a kleptomaniac; and to protect his home
Ideals: Fighting. Flaws: Forgetful. Bonds: Guardian, Attractive, Criminal record. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 32 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 6 (-2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp.
Symma Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. She has wavy black hair. Her green eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Symma was born with her mother's beautiful face. She moved from fad to fad and when she turned 15 she discovered singing. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants to meet her childhood hero; and obtaining odd cultural halfling artifacts is her passion
Ideals: Artistic, Philantrophist. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Farmer
Voice: Smoker's lung
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Flame Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, she is not a threatening figure. Her cinnamon fur is singed and shortened. Her yellow eyes lackadaisically let the world flow into them.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born to a Masseuse, her father struggled to pay the bills. Her father was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for her; and retire the richest woman in the west
Ideals: Entrepeneur, Impeccable. Flaws: Ugly, Terse. Bonds: Poor. Occupation: Jeweler
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 60000 cp.
Egelina Atherton, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is an epitome of beauty. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a logical person and will generally grow upset if things defy logic and science.
History: Egelina hails from a village terrorized by orcs. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She is untrained/undisciplined, which makes her dangerous.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it.
Ideals: Logical. Flaws: Insane, Terse. Bonds: Attractive, Enemies, Debt. Occupation: Knight
Voice: Creaky witch voice
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
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