Rosalind Sydney, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a perfectly clean shirt and pair of pants. She is an epitome of beauty. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in a small island village. From her teen years she was always beautiful and desirable, so people have always doted on her. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Ideals: Joker, Entrepeneur. Bonds: Attractive, Religious, Nature, Criminal record. Occupation: Tailor
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Gale Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has white fur. She has several tiny sapphire earrings on each ear.
Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. By chance she met her brother recently and the two have been together since.
Motivation: She is greedy.
Flaws: Shy, Disease. Bonds: Rich, Adventurer, Family. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 67 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 4000 gp. Obsidian (11 gp). Golden yellow topaz (1600 gp). Obsidian (11 gp). Black star sapphire (1600 gp). Lapis lazuli (11 gp). Deep blue spinel (1600 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Murook Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. She wears her brown hair up in a very large beehive style do. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her painting dream.
Motivation: Retire the richest woman in the west; and she has money and likes to spend it
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 80000 cp. Obsidian (6 gp).
Pandjed Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. His brass crest is knotted and matted. His eyes are likewise gold.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He feeds upon the attention of others.
History: Pandjed was born with his father's beautiful face. A gifted student he started as a Assassin, but he got bored and became a Dyer. He moves from town to town, unable to find a place to settle.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 34 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 8 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +4
Possessions: 1100 gp. Tiger eye turquoise (6 gp). Violet garnet (1400 gp). Pink pearl (160 gp). Deep green spinel (160 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Joser Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his blonde hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of northern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He has worked as a Junk Dealer like his father before him.
Motivation: Further expansion of business; and retire the richest man in the north
Ideals: Entrepeneur, Professionalism. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Junk Dealer
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 41 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan, Undercommon, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Naivara Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: Naivara is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She also has developed a complete distrust of the Doctor profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and wants to open a new tavern
Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Body Guard
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Darkwood Shield.
Robbie Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has shaved her head bald. Her fair skin shows little sign of her aristocratic breeding.
Personality: Always inclined to offer people food she seems plenty friendly. She has a small toy that she constantly fidgets with.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Shoemaker, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She's since become an addict/alcoholic.
Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Family. Occupation: Server
Voice: Voice breaks
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 11)
Armor Class 13
Hit Points 63 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +7
Possessions: 400 gp. Coral (100 gp). Rock crystal (50 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (600 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!