Bryseis Horror, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears tight fitting clothing which further accentuates her frame. She is muscular with a powerful set of arms. Her hair, while still mostly silver, has prominent grey streaks. Her black eyes peer out from beneath her Stetson black hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She works hard and plays hard.
History: Born to a poor family in the city she treasured whatever gifts she got. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Expand her business; and balancing her hectic life and new assassin responsibilities is difficult
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Job. Occupation: Assassin
Voice: Whispers
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 6 (-2) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Rhodochrosite (7 gp). Jasper (50 gp).
Left-Handed Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a worn and beaten armor. Her orange fur is lengthy and is close to two feet long. She has several tiny ruby earrings on each ear.
Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is lazy and tries to find solutions quickly.
History: Left-Handed lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She now mingles about in high society.
Motivation: Her spouse's relatives view her with great suspicion.
Flaws: Insane, Lazy. Bonds: Rich, Family, Slave. Occupation: Shepherd
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Eyepatch with mock eye of sapphire and moonstone (1100 gp). Cloth of gold vestments (130 gp). An abacus with copper, silver and gold markers (130 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pallabar Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. He moved out north to avoid the crime he committed. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Nature, Criminal record, Adventurer. Occupation: Baker
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 11)
Armor Class 11
Hit Points 109 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2300 gp. Deep green spinel (150 gp). Deep green spinel (150 gp). Sardonyx (50 gp). Coral (150 gp). Star rose quartz (50 gp). Deep blue spinel (1200 gp). Rose (50 gp).
Emerald Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her fur is short and cinnamon. She is baby faced.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She invites people to come help in her community garden.
History: Emerald was born with her father's beautiful face. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and she has a crush on the local armorer
Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive, Immigrant. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 16 (+3) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 1300 sp. 1 Breastplate.
Hunter Snowdon, Male Human [Permalink]
Personal [hide]
Description: He wears baggy brown pantaloons and a blue scarf. His hair is short and black. His half smiles and amber eyes are beguiling and draw you in.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and expand his business
Flaws: Impulsive, Disease. Bonds: Attractive, Job, Adventurer. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
Possessions: 1000 gp.
Jebeddo Leffery, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is generally shirtless and showing off his tattooed chest. His golden hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the north. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has never given up on his poetry dream.
Motivation: Further expansion of business; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gesrethe Grrrmmballhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. She keeps her long silver crest kept up in a rat tail. Her skin is flawless and her gold eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Gesrethe isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Bonds: Attractive, Has a crush, Religious. Occupation: Priest
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 12)
Armor Class 10
Hit Points 50 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
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