Anastrianna Goltorah, Female Elf [Permalink]
Personal [hide]
Description: An older woman who wears a tan costume with the symbols of luck on her torso, she is not a threatening figure. She keeps her long red hair kept up in a rat tail. Her eyes are violet and she is always smoking a pipe.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in the west to a Apothecary, Anastrianna learned a great deal about her father's area of expertise. Her father was a soldier and died while she was still young. Anastrianna was left her father's suit of armor and trained in its use and care. She has worked as a Apothecary like her father before her.
Motivation: An old rival family wants her found; and doesn't want to be a apothecary and was forced into it by her family
Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Military, Family. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Miles Graham, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears many layers of old clothing at all times. His brown hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Impeccable, Gifted, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Brown-green garnet (100 gp). 1 Bullseye lantern.
Hadwisa Gentry, Female Human [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a slight overbite and is overall scrawny. She wears her brown hair up in a very large beehive style do. Her eyes, though not visible through her cowl, are gray.
Personality: She likes to make people angry or surprised. She would rather hide behind her crafts than deal with other people.
History: She was born a particularly ugly child, much to the horror of her parents. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Hadwisa and her spouse have recently divorced.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Racist. Occupation: Spy
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. A pair of silk slippers encrusted with tiny pearls. (40 gp). 1 Darkwood Buckler.
Aerdeth Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the sun god around his neck, and a shield on his belt, and carries shields. He is bald on top and has large blonde tufts of hair around his ears. His eyes, though not visible through his cowl, are green.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Slave, Nature. Occupation: Tailor
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Meriele Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor, and she perpetually has her bow ready. Her silver hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with a lost civilization.
History: Meriele was born the youngest of three triplets. One day when Meriele was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Meriele was heart-stricken from the event, and her mother started working long hours to provde for them. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with her absent father; and regain custody of her daughter
Ideals: Fighting. Flaws: Secretive, PTSD. Bonds: Adventurer, Family. Occupation: Architect
Voice: Farmer accent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 280 gp.
Tippletoe Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a blue armored body suit, with a simple brown line shooting up and back down. Her chestnut hair is thinning but still full. Her face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments
History: She was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed her at a young age, leading to her ugly appearance. She got away from her former life and has fallen to alcoholism.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Gifted. Flaws: Addict, Disease, Ugly. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 270 gp.
Falkrunn Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She stands about 4'1" and wears just a grey suit. Her right leg appears badly burned and disfigured. Her blonde hair is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.
Personality: Overbrimming with self-confidence, Falkrunn isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She believes the world needs to unite to get rid of gnolls once and for all.
History: Falkrunn was raised in a hard working conservative environment. A gifted student she started as a Soapmaker, but she got bored and became a Guard. She inherited the family business which she has now maintained for 8 years.
Motivation: To be a Soapmaker again; and her name or reputation has been wronged in the past by gnolls, and she desires to right it
Ideals: Impeccable. Bonds: Attractive, Enemies, Job. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Celestial, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
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