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NPC Generator

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Advanced [show]


Baz Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a white and grey robe with the hood down. He has golden hair. His violet eyes are passionate and lively.

Personality: Baz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he wants revenge against goblins

Ideals: Extrovert, Gifted, Fighting. Bonds: Criminal record, Enemies. Occupation: Merchant

Voice: Gruff and masculine

Attributes [hide]

Baz Gladstone, Male Half-Orc Paladin 4
Medium (6'2") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Shump Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is brown, and he wears a heavy black leather apron most of the time, and he perpetually has his bow ready. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born at the edge of vast island. Shump was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shump decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Barber kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Fighting, Joker, Justice. Bonds: Criminal record, Nature. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Shump Kimberley, Male Half-Orc Fighter 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)5 (-3)
Skills Arcana +2, Intimidation -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 400 sp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Blossom Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a weathered and beat up set of banded mail beneath an oversized red coat. Her chestnut hair is greasy and uncared for. Her eyes are blue.

Personality: She likes to make people angry or surprised. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Armorer business at a young age. She helped her mother out around the business and became quite the natural. She has achieved small success as a Armorer.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Job. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

Blossom Wildcloak, Female Halfling Expert 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)7 (-2) 15 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Quick Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy gray fur. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has a hunchback. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: Eccentric and domineering, Quick will drive conversation. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Sold as a small child to a slaver, Quick was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She has chosen to use the inheritance that was left to her frivolously. She used her abilities to travel the world and help people.

Motivation: Money/treasure; and doesn't want to be a farmer and was forced into it by her family

Ideals: Extrovert, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Quick Of Dragons, Female Tabaxi Sorcerer 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 500 gp. Hematite (7 gp). Jet (40 gp). Iolite (60 gp).


Social Check DCs


Ghesh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has moderate length white crest. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Shipwright father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Athletic. Flaws: Addict, Disease. Bonds: Rich. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Ghesh Ebynichtomonis, Male Dragonborn Warrior 3
Medium (6'6") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Korfel Wilborn, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports violet clothing, slightly heavier than average wear. He has wavy auburn hair. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He invites people to come help in his community garden.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Philantrophist. Flaws: Shy. Bonds: Religious, Job, Family. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Korfel Wilborn, Male Half-Elf Wizard 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Banded agate (9 gp). Sard (50 gp). Rhodochrosite (9 gp).


Social Check DCs


Fenriz Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses in green turtlenecks beneath a grey coat with black slacks, and sports empty pouches on his belt. His dark red hair is singed and shortened. His silver eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered poetry. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Fenriz Harm, Male Tiefling Adept 2
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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