Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears green cloth garments or leather armor. He keeps his red crest in a pixie cut. He has gleaming, smiling gold eyes.
Personality: Zedaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He's also a talented Slave Trader, but doesn't like to broadcast it.
Motivation: He feels kind of lost in life; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Artistic. Flaws: Depressed. Bonds: Family, Job. Occupation: Seamstress
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 26 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 210 pp. Jeweled gold crown (4000 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Embroidered and bejeweled glove (4000 gp).
Maegan Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She has a moderate pudge and is not very fit. She is bald on top and has large white tufts of hair around her ears. She tend to wears goggles to shield her eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Guardian, Mentor. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
Vondal Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears tattered old clothes. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and catlike.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Apothecary arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Rich, Slave. Occupation: Apothecary
Voice: Australian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +1
Possessions: 700 sp.
Dee Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her moppish red hair is in a traditional bowl cut. She has amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Sculptor born in the past three hundred years. Dee is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born to a Guard, her mother struggled to pay the bills. She dropped out of school before completing her studies. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Doesn't want to be a Sculptor and was forced into it by her family; and she is unsatisfied with her job
Ideals: Fighting, Logical. Bonds: Job, Family, Poor. Occupation: Sculptor
Voice: Nasally tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp. Deep blue spinel (300 gp). Amber (160 gp). Amethyst (160 gp).
Uthemar Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered nunchaku and tarnished glaive as well. He has moderate length golden hair. His gray eyes dart from person to person.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthemar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to dwarven people
Ideals: Fighting, Joker, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant. Occupation: Guard
Voice: Squeaky
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Silver comb with moonstones (200 gp). Gold dragon comb with red garnet eye (500 gp).
Hlin Strongheart, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing left arm. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long golden hair reaches down to her waist. Her blue eyes are slightly larger than normal.
Personality: She is overprotective of those who hire her services. She has a small toy that she constantly fidgets with.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and to be a assassin again
Ideals: Persistence. Flaws: Addict. Bonds: Guardian, Nature, Job. Occupation: Painter
Voice: Breathy voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 103 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +4
Possessions: 4000 gp.
Trag Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy brown beard and wild brown hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Trag hails from a village terrorized by giants. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Trag began to lead the lost caravan. He hasn't been sleeping well lately.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Addict, Shy, Insomniac, Insane. Bonds: Enemies. Occupation: Butcher
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp.
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