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Advanced [show]


Kriv Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His green crest is singed and shortened. His face is scarred and worn.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Hunter and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Kriv Orexijandilin, Male Dragonborn Warlock 2
Medium (6'1") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: Just what you see.


Social Check DCs


Kasdeya Still, Female Tiefling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she wears a black armored body suit, with a simple violet line shooting up and back down. Her chestnut hair is heavily combed to the left. Her ears are large.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. A true patriot, Kasdeya would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kasdeya fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Engraver

Voice: Spits and sputters

Attributes [hide]

Kasdeya Still, Female Tiefling Ranger 3
Medium (6'3") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Ignan, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp.


Social Check DCs


Bernard Cromwell, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a worn and beaten armor. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Bernard was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bernard's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and marry his brother to traveling adventurers

Flaws: Antagonistic, Shy. Bonds: Rich, Family, Religious. Occupation: Spy

Voice: Smooth and feminine

Attributes [hide]

Bernard Cromwell, Male Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Azurite (8 gp).


Social Check DCs


Raymond Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'7". He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and his gloved hand is found clutching a flail. He has shaved his head bald. His eyes, though not visible through his cowl, are blue.

Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. A gifted student he started as a Slave Trader, but he got bored and became a Navigator. He has dedicated himself to building a better kind of golem.

Motivation: To be a Slave Trader again; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Tiltathana, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 8 (-1)13 (+1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Hematite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Doudra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a lot of dark rich colors, with gold accents. Her rusty crest is lengthy. She is very pretty but has cold, dead eyes.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She got into the Scribe business at a young age. She moved from fad to fad and when she turned 15 she discovered music. She became a Scribe soon after.

Motivation: To be a Stylist again; and sabotage a competitor

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Doudra Wystongjiir, Female Dragonborn Rogue 8
Medium (6'5") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1400 gp. Rock crystal (30 gp). White pearl (80 gp).


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has wavy blonde hair. His brown eyes are passionate and lively.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with a lost civilization.

History: He comes from a rich southern family. His mother took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Ploughman

Voice: Tuts and clicks tongue

Attributes [hide]

Fargrim Strakeln, Male Dwarf Paladin 6
Medium (4'1") Dwarf, True Neutral (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp. Deep blue spinel (200 gp). Black star sapphire (400 gp). Moss agate (7 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Art Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to hide his balding. His eyes are yellow and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and half-elven compassion

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Jittery and nervous

Attributes [hide]

Art Mist, Male Tabaxi Warlock 5
Medium (5'2") Tabaxi, True Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 13
Languages Common, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 30000 cp. Obsidian (8 gp).


Social Check DCs

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