Shifting Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear ponchos typically of a light pastel in addition to tight pants. Her orange fur is unkempt and raggedy. Her otherwise smooth face is marked with small tiny scars.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a Fletcher, her mother struggled to pay the bills. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and retire the richest woman in the west
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 85 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
Possessions: 4000 gp. Silver comb with moonstones (700 gp). Large well-done wool tapestry (300 gp). A roughly beaten golden orb (90 gp). Brass mug with jade inlays (300 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Brogg Wakefield, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and wears black painted combat armor at almost all times. His hair is golden and curly. His gray unseeing eyes seem to look past you.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When he's not drinking or sleeping the drinks off, he's doing writing.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He would like to get married and retire; and he wants to get laid
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Mentor. Occupation: Ruler
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Rich purple corundum (1300 gp). Amethyst (110 gp). Blue quartz (16 gp).
Murook Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She dresses in black turtlenecks beneath a yellow coat with blue slacks. Her silver hair is kept up in a ponytail inside a broad hat. Her brown eyes lackadaisically let the world flow into them.
Personality: She will rave to anyone who will listen. She is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Born to a pair of adventurers, Murook grew up listening to her mother's many stories. She worked as a nervous Banker and found it very stressful. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's repulsed by the PC; and to reunite with her old friends
Flaws: Insane, Racist, Antagonistic. Bonds: Adventurer, Job. Occupation: Banker
Voice: Rolls R's
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Draconic
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Adelaide Fawcett, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She carries with her a set of longbows on her belt, each one with a jet on the hilt. Her head has been shaved. Her violet unseeing eyes seem to look past you.
Personality: Calm and collected, she is a well trained Animal Trainer. She also has developed a complete distrust of the Laborer profession.
History: Adelaide was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Ugly, Disease, Insane. Bonds: Job. Occupation: Animal Trainer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Kathra Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: This late middle aged woman wears a lot of dark rich colors, with gold accents and is in decent physical shape. With wild silver hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Overbrimming with self-confidence, Kathra isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has a small toy that she constantly fidgets with.
History: She was born on a small isolated farm. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk; and she desires power and/or immortality
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Marshal
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +3
Possessions: Just what you see.
Cloak Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, she is an attractive figure. She wears dark leathers with embroidery. Her long yellow fur is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is able to make almost anything out of random pieces of junk.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cloak took refuge in the old dungeon and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 50 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 10 (+0) | 8 (-1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 270 pp. 1 Minor magic item. 1 Minor magic item.
Kaladan Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a tight green one piece outfit complete with pants, hood, and a cape. His green crest is smooth and relatively long. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kaladan took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Entrepeneur. Flaws: Addict, Selfish. Bonds: Job, Nature. Occupation: Shoemaker
Voice: German accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 100 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!