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Advanced [show]


Caeldrim Rothenel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His hair is long and black with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His eyes are hazel and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Blacksmith

Voice: Scottish accent

Attributes [hide]

Caeldrim Rothenel, Male Elf Aristocrat 9
Medium (4'8") Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Aquamarine (1500 gp). Deep green spinel (70 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Emerald (900 gp).


Social Check DCs


Pelaios Rise, Male Tiefling [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. His blue hair is heavily combed to the right. He has a dull look in his gold eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Family, Immigrant. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Pelaios Rise, Male Tiefling Cleric 5
Medium (6'1") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 8 (-1)18 (+4)
Skills Performance +7, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Star ruby (1000 gp). 1 Half-Plate. 1 Chain shirt. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs


Andram Random, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He dresses like a well dressed Doctor does. His whole body is exceptionally muscular. His white hair is heavily combed to the right. His face is scarred and worn.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a small toy that he constantly fidgets with.

History: Andram was raised in a hard working conservative environment. A gifted student he started as a Unemployed, but he got bored and became a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Andram Random, Male Tiefling Wizard 5
Medium (5'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears clothing that is held on in multiple layers but all of it is in poor condition, and a wedding ring on her left hand. Her silver crest is knotted and matted. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of a Priest, who enjoyed hunting, Vezera was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Passionate. Bonds: Poor, In love, Criminal record, Nature. Occupation: Marshal

Voice: Sleepy voice

Attributes [hide]

Vezera Kerrhylon, Female Dragonborn Warlock 1
Medium (6'8") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)7 (-2) 10 (+0)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 cp. 1 Bullseye lantern.


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears professional attire. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the east to a Fletcher, Senteq learned a great deal about his father's area of expertise. Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Senteq's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Fletcher.

Motivation: Sabotage a competitor; and to be a bricklayer again

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Senteq Cobblelob, Male Gnome Barbarian 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Athletics +1, History +5
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +5

Possessions: Red spinel (40 gp). Amethyst (40 gp). Sardonyx (40 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Hillanot Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a feathered hat to hide her balding. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of eastern immigrants she idolized her father. Hillanot abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: To reunite with her old friends.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Immigrant, Adventurer. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Hillanot Kerrhylon, Female Dragonborn Druid 7
Medium (6'3") Dragonborn, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 60 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Deception +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Just what you see.


Social Check DCs


Virra Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright blonde hair. She has green eyes.

Personality: Virra is depressed about a lot of things. She tends to be a nihilist. Virra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She is the product a well kept family trust fund and as such has never really known need. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Jeweler, and she later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with her sister

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Family, Rich. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Virra Oomtrowl, Female Gnome Expert 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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