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NPC Generator

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Advanced [show]


Ovak Shipley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears rags and sports a simple walking cane. Her auburn hair is knotted and matted. Her eyes are hazel and she is always smoking a pipe.

Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Ovak was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Half-Orc, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted from career to career and currently works as a Guard.

Motivation: To reunite with her old friends.

Flaws: Antagonistic, Insane. Bonds: Poor, Adventurer, Job. Occupation: Guard

Voice: High pitched and raspy

Attributes [hide]

Ovak Shipley, Female Half-Orc Adept 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)6 (-2) 15 (+2)11 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Wharton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. A true patriot, Theodoric would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Insane, PTSD. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Excited and jittery

Attributes [hide]

Theodoric Wharton, Male Human Warrior 1
Medium (6'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. Azurite (5 gp). 1 Banded mail.


Social Check DCs


Five Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his brown fur down. He has a tattooed face.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Athletic, Fighting, Logical. Flaws: Hedonist. Bonds: Job. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Five Grass, Male Tabaxi Barbarian 7
Medium (6'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 37 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +6

Possessions: 12000 sp. Golden yellow topaz (1600 gp). Amber (70 gp). Bloodstone (70 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahinar Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She is dressed in an above average manner. Her black hair is cut short with large spiked bangs in the front. She has gleaming, smiling gray eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a forest tribe. Ahinar liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now spends her time doing works of charity.

Motivation: To end her boredom; and to reunite with her absent father

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Ahinar Quinten, Female Half-Elf Sorcerer 10
Medium (5'9") Half-Elf, Lawful Good (CR 10)
Armor Class 11
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)16 (+3) 10 (+0)13 (+1)
Skills Deception +5, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan, Aquan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His tied-back hair is white. His eyes are a pleasant hazel.

Personality: He exudes charisma. He is a tour de force of persuasion. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a Tailor, his father struggled to pay the bills. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now owns his own business.

Motivation: He has decided he is irredeemable; and an old rival family wants him found

Bonds: Attractive, Family, Poor, Job, Criminal record. Occupation: Dilettante

Voice: Pronounces O like U

Attributes [hide]

Dalgal Goldfinder, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 180 gp. Red spinel (40 gp). Banded agate (10 gp).


Social Check DCs


Abad Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of tridents, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is lazy and tries to find solutions quickly.

History: Abad was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barrister they were divorced and he won custody of their daughter. He worked as a Fortune-teller, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Ugly, Sensitive, Lazy. Bonds: Family. Occupation: Fortune-teller

Voice: Australian accent

Attributes [hide]

Abad Frailty, Male Tiefling Rogue 8
Medium (6'3") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)18 (+4) 14 (+2)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Abyssal, Auran
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +4

Possessions: 1000 gp. Golden yellow topaz (500 gp). Carnelian (40 gp). Blue quartz (4 gp).


Social Check DCs


Ulfgar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 4'1". He wears a well pressed and immaculate suit (or dress). He has no hair. He has gleaming, smiling violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 3 years.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Ulfgar Silveraxe, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)6 (-2) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 230 gp.


Social Check DCs

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