Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His lavender fur is greasy and uncared for. His green eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Armorer. He has a minor phobia of water and hates getting wet.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He tends to his Armorer job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Dentratha Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she dresses well, wearing black shirts, loose pants, and blazers most of the time. She wears her red crest down. She is very pretty but has cold, dead eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has dedicated herself to building a better trade route.
Motivation: She is currently in port desperately looking for someone to get her out.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave, Family. Occupation: Ploughman
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 37 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 700 gp. White pearl (60 gp). Black opal (1500 gp). Rock crystal (50 gp). Moss agate (8 gp).
Jasmine Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she tends to wear a white poncho over her likewise colored trousers and shirt. Her blonde hair is heavily combed to the left. Her eyes are blue.
Personality: Prone to second guessing herself, she comes off as nervous. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born to a pair of adventurers, Jasmine grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Butcher for hire.
Motivation: Meet up once more with her childhood friend; and balancing her hectic life and new butcher responsibilities is difficult
Flaws: Shy. Bonds: Religious, Adventurer, Job. Occupation: Butcher
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Banded mail.
Vondal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a grey top hat and grey clothes. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy black hair. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He feeds upon the attention of others.
History: He got into the Carpenter business at a young age. Over the years he perfected his riding and shooting skills. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: To be a Spice Merchant again; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Carpenter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Elizabeth Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is short and red. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Born in the east to a Mortician, Elizabeth learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She's also a talented Hunter, but doesn't like to broadcast it.
Motivation: She'd like to take her coworkers down a peg; and retire the richest woman in the east
Ideals: Philantrophist, Impeccable, Entrepeneur. Bonds: Job, Rich. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 700 gp. Solid gold idol (200 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Myev Axton, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'7". She wears a well pressed and immaculate suit (or dress), and her gloved hand is found clutching a shortspear. She has styled her golden hair well, parting it to the right. She has gleaming, smiling blue eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her mother took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 8 (-1) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Vlorn Underbough, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a large red jacket. He is an epitome of beauty. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He takes great joy in being the best Fletcher in town.
History: Born in the west to a Fletcher, Vlorn learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: He wants to meet his childhood hero.
Bonds: Attractive, Enemies, Job, Adventurer. Occupation: Fletcher
Voice: Raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 50 gp. Sard (70 gp).
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