Duvamil Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is heavily combed to the left. Her brown eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She uses divination through singing.
History: She is the product a well kept family trust fund and as such has never really known need. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was granted arcane powers by her dying brother.
Motivation: Money/treasure; and many dire rats want her driven away
Ideals: Gifted. Bonds: Job, Rich, Attractive, Enemies. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. Jasper (40 gp).
Nemeia Joy, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing colorful clothing, dressed as a Sculptor. Her purple hair is slicked back into a classic pompadour. This silver eyed northerner is not easily forgotten.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has all her life been fascinated with poetry.
History: She got into the Sculptor business at a young age. She was taken from her home at a very young age. She inherited the family business which she has now maintained for 15 years.
Motivation: She is unsatisfied with her job; and retire the richest woman in the north
Ideals: Artistic, Entrepeneur. Flaws: Greedy. Bonds: Job, Slave. Occupation: Sculptor
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 20000 cp.
Beloril Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His blonde hair, when down, is lengthy. He wears a mask on his face.
Personality: A deeply religious man he believes everything happens for a reason. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He got into the Banker business at a young age. He has chosen to use the inheritance that was left to him frivolously. He has dedicated himself to building a better world.
Motivation: He doesn't get along with people that don't share his tastes; and he's looking for his big break
Ideals: Impeccable. Bonds: Rich, Religious, Job, Adventurer. Occupation: Banker
Voice: Spanish accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1900 sp. 1 Masterwork Common Melee.
Habor Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His blue hair is heavily combed to the right. His eyes are gold and he is always smoking a pipe.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Habor was raised in a hard working conservative environment. A freak accident while working with his Tailor father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by giants. Habor was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Enemies, Job. Occupation: Armorer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 400 gp.
Manfred Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet trousers with black and white striped suspenders. He wears various colorful collared shirts. He is physically well-built. He is bald on top and has large auburn tufts of hair around his ears. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.
History: He was born several months after his mother was called into army service. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and his religion dominates his actions
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Military, Adventurer. Occupation: Dyer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 9
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic, Giant
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: Freshwater pearl (11 gp).
Great In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is renowned for his bright pastel suits and hats. His cinnamon fur is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Adventurer, Has a crush. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. Hematite (5 gp).
Susannah Tao, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her attire stands in sharp contrast to her sickle, which is beautifully polished and possesses an ornate carving of a clover on it. She keeps her blonde hair in a pixie cut. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Susannah took refuge in the ruined castle and found the beat up sickle and armor she uses now. Since then, she has sought to make the best of life.
Motivation: Wants her loneliness to end; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Attractive, Nature, Has a crush. Occupation: Soapmaker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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