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Advanced [show]


Alberich Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and carries bows. His blonde hair is knotted and matted. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Alberich hails from a village terrorized by orcs. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He struck the Bowyer job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a gardener again

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Enemies. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alberich Daraln, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Stealth +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Tarhun Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. He sports a flattop crest cut. He is baby faced.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Mundane. Bonds: Slave, Religious, Family. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Tarhun Raghthroknaar, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 53 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp. Red spinel (100 gp). Freshwater pearl (4 gp). Brown-green garnet (100 gp).


Social Check DCs


Right-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her lavender fur is thinning but still full. Her ears are large.

Personality: She can speak with the recently deceased. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised in a desert tribe. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Right-Handed took refuge in the old dungeon and found the beat up kukri and armor she uses now. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Gifted, Professionalism. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Right-Handed On the Water, Female Tabaxi Cleric 4
Medium (6'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Vonana Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a lot of dark rich colors, with gold accents. She keeps her long brown hair kept up in a rat tail. She has brown eyes and a brown hat with a grey feather.

Personality: She loves telling others what to do and how they should feel about things. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: When she was but 5 years old her parents immigrated from the east. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. She left for the east, certain she would find work there.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Opinionated, Justice. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Vonana Trueanvil, Female Dwarf Monk 8
Medium (3'9") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 47 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Markosian Love, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor, and carries quarterstaffs. Her dark red hair, when down, is lengthy. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Markosian wants to be seen as a stoic, levelheaded, noble Adept, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Markosian fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest woman in the west; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Religious. Occupation: Hunter

Voice: French accent

Attributes [hide]

Markosian Love, Female Tiefling Adept 1
Medium (5'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Deception +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp. Jasper (80 gp).


Social Check DCs


Theodoric Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern man wears light armors faded through time and improper care. His black hair is unkempt and raggedy. His ears are large.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Theodoric Jethro, Male Half-Elf Druid 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. Moonstone (60 gp). Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long red hair kept up in a rat tail. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Burto hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He also is a firm believer in the manly ideal.

History: Sold as a small child to a brothel owner, Burto was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable.

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Mentor, Criminal record. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Burto Hogcollar, Male Halfling Sorcerer 5
Small (2'10") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 6 (-2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 200 gp. Alexandrite (1400 gp). Amber (120 gp). Sardonyx (40 gp). Smoky quartz (40 gp).


Social Check DCs

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