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NPC Generator

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Advanced [show]


Leaf On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She very much looks the part of a Architect. Her black fur is greasy and uncared for. Her eyes are likewise amber.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: She was born in the east, but her parents moved at a very young age to the north. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Sabotage a competitor.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Leaf On the Water, Female Tabaxi Barbarian 2
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6

Possessions: 140 gp.


Social Check DCs


Thorpe Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally well dressed albeit a few years behind the times. His hair, while still mostly brown, has prominent grey streaks. His brown eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thorpe is combative with any and all who dare try his patience in the slightest.

History: The child of western immigrants he idolized his mother. He has had some formal music training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and wishes to resurrect an old love

Ideals: Disciplined, Justice, Artistic. Bonds: Attractive, Immigrant. Occupation: Painter

Voice: Low rumbling, strings words together

Attributes [hide]

Thorpe Quickstep, Male Halfling Cleric 1
Small (3'2") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


Mara Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears very tight pants and wife beaters, though occasionally she sports a violet coat, she is not a threatening figure. Her hair is brown and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She can speak with the recently deceased. She is skeptical of what others tell her and is slow to trust.

History: She was raised by priests from a young age. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: Rolls R's

Attributes [hide]

Mara Callan, Female Half-Elf Warrior 10
Medium (5'2") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 68 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)16 (+3) 14 (+2)7 (-2)
Skills Animal Handling +6, History +7
Senses Passive Perception 12
Languages Common, Elven, Aquan, Halfling, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 90 pp. Eye agate (5 gp). Chrysoberyl (90 gp). Amethyst (90 gp). Deep blue spinel (1600 gp). Sard (30 gp).


Social Check DCs


Nissa Munggen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing colorful clothing, dressed as a Bellfounder and is in decent physical shape. She has styled her red hair well, parting it to the right. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a slaver, Nissa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Nissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Nissa decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Since then, she has sought to make the best of life.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Mentor, Criminal record, Enemies. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Nissa Munggen, Female Gnome Monk 14
Small (3'3") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 115 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +8, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp.


Social Check DCs


Mardred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She wears a simple grey robe with tan stripes complete with hood. Her Stetson hat is riddled with cuts and holes. She has several tiny amethyst earrings on each ear.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born in the east, but her parents moved at a very young age to the north. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Military, Immigrant. Occupation: Weaver

Voice: Mousy voice

Attributes [hide]

Mardred Bigtoe, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)7 (-2) 14 (+2)11 (+0)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp. Banded agate (13 gp).


Social Check DCs


Anbera Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has no hair. She wears crescent spectacles with a black brim.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Retire the richest woman in the north; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Anbera Daerdahk, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 17 (+3)9 (-1)
Skills Animal Handling +5, Arcana +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 260 gp. Bloodstone (60 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). 1 Breastplate.


Social Check DCs


Kellen Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a tan top hat and tan clothes. His skin is also unnaturally pale. His silver hair is cut short with large spiked bangs in the front. His eyes are a pleasant blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to fit into much smaller and tighter spaces than normal.

History: Kellen hails from a village terrorized by drow. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Enemies, Nature, Family. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Kellen Musgraben, Male Gnome Bard 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp.


Social Check DCs

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