Myathethil Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. Her auburn hair is lengthy and is close to two feet long. She wears large thick round spectacles.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: When she was but 8 years old her parents immigrated from the north. Her mother was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 10
Hit Points 48 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 600 gp. Onyx (40 gp). Black pearl (600 gp). Eye agate (8 gp).
Burto Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'11" and is wearing a long, red, dusty cloak. His left hand appears badly burned and disfigured. His silver hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.
History: He was born in the west, but his parents moved at a very young age to the north. Over the years he perfected his riding and shooting skills. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Nature. Occupation: Server
Voice: Slurs words
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 10 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 2d6-4, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Jade (140 gp).
Flame Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a pastel cloak and cross-gartered yellow stockings. She has dyed her greying white fur a little too much giving a sharp white color. Her fair skin shows little sign of her aristocratic breeding.
Personality: Stoic and calm, she prefers to meditate than take action. She is a font of random trivia from the lore and stories she has discovered
History: Flame lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Courier, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Courier they were divorced and she won custody of their daughter. She worked as a Beggar, and she later adopted a second daughter.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Disciplined, Logical. Bonds: Attractive, Family, Immigrant. Occupation: Beggar
Voice: Stutters
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 13
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Aquamarine (1500 gp). 1 Minor magic item.
Azzakh Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his pastel robe, and carries shortspears. His silver crest is still thick. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Azzakh fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
Possessions: 600 gp.
Joan Radcliffe, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a robe, a symbol of the four houses of cards around her neck, and a greatsword on her belt. She is bald on top and has large auburn tufts of hair around her ears. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Joan was raised in a hard working conservative environment. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. By chance she met her sister recently and the two have been together since.
Motivation: She is unsatisfied with her job.
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Job, Mentor. Occupation: Stylist
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Violet garnet (200 gp). Black pearl (200 gp). 1 Minor magic item.
Rosalind Braxton, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in brown turtlenecks beneath a tan coat with brown slacks. Her brown hair is cut short with large spiked bangs in the front. Her eyes are likewise amber.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is able to make almost anything out of random pieces of junk.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was a mechanic, and taught her how to fix just about anything. She used her abilities to travel the world and help people.
Motivation: To be a Navigator again.
Ideals: Gifted, Persistence, Philantrophist. Bonds: Job. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 76 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 400 gp. Gold and topaz bottle stopper cork (1000 gp). Gold music box (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Igden Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and green, and wears rings and necklaces with large, colorful gems. He wears a broad hat to hide his balding. His skin is flawless and his violet eyes scan people very quickly.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a very good compulsive liar and kleptomaniac.
History: Igden was born in the west. At a young age he loved to build and create. In his 15th year, his parents were killed by a goblins raid, leaving Igden alone in the world. After a stint in an orphanage, he was adopted. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He loathes his own lifestyle; and he wants revenge against goblins
Ideals: Persistence. Flaws: Depressed. Bonds: Rich, Attractive, Criminal record, Enemies. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 80 pp. Azurite (6 gp). 1 Small steel mirror. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!